mirror of
https://github.com/DrBeef/Raze.git
synced 2024-11-16 09:21:12 +00:00
263 lines
5.7 KiB
C++
263 lines
5.7 KiB
C++
#pragma once
|
|
#include <stdint.h>
|
|
#include "tarray.h"
|
|
class DObject;
|
|
class FSerializer;
|
|
|
|
enum EObjectFlags
|
|
{
|
|
// GC flags
|
|
OF_White0 = 1 << 0, // Object is white (type 0)
|
|
OF_White1 = 1 << 1, // Object is white (type 1)
|
|
OF_Black = 1 << 2, // Object is black
|
|
OF_Fixed = 1 << 3, // Object is fixed (should not be collected)
|
|
OF_Rooted = 1 << 4, // Object is soft-rooted
|
|
OF_EuthanizeMe = 1 << 5, // Object wants to die
|
|
OF_Cleanup = 1 << 6, // Object is now being deleted by the collector
|
|
OF_YesReallyDelete = 1 << 7, // Object is being deleted outside the collector, and this is okay, so don't print a warning
|
|
|
|
OF_WhiteBits = OF_White0 | OF_White1,
|
|
OF_MarkBits = OF_WhiteBits | OF_Black,
|
|
|
|
// Other flags
|
|
OF_JustSpawned = 1 << 8, // Thinker was spawned this tic
|
|
OF_SerialSuccess = 1 << 9, // For debugging Serialize() calls
|
|
OF_Sentinel = 1 << 10, // Object is serving as the sentinel in a ring list
|
|
OF_Transient = 1 << 11, // Object should not be archived (references to it will be nulled on disk)
|
|
OF_Spawned = 1 << 12, // Thinker was spawned at all (some thinkers get deleted before spawning)
|
|
OF_Released = 1 << 13, // Object was released from the GC system and should not be processed by GC function
|
|
};
|
|
|
|
template<class T> class TObjPtr;
|
|
|
|
namespace GC
|
|
{
|
|
enum EGCState
|
|
{
|
|
GCS_Pause,
|
|
GCS_Propagate,
|
|
GCS_Sweep,
|
|
GCS_Finalize
|
|
};
|
|
|
|
// Number of bytes currently allocated through M_Malloc/M_Realloc.
|
|
extern size_t AllocBytes;
|
|
|
|
// Amount of memory to allocate before triggering a collection.
|
|
extern size_t Threshold;
|
|
|
|
// List of gray objects.
|
|
extern DObject *Gray;
|
|
|
|
// List of every object.
|
|
extern DObject *Root;
|
|
|
|
// Current white value for potentially-live objects.
|
|
extern uint32_t CurrentWhite;
|
|
|
|
// Current collector state.
|
|
extern EGCState State;
|
|
|
|
// Position of GC sweep in the list of objects.
|
|
extern DObject **SweepPos;
|
|
|
|
// Size of GC pause.
|
|
extern int Pause;
|
|
|
|
// Size of GC steps.
|
|
extern int StepMul;
|
|
|
|
// Is this the final collection just before exit?
|
|
extern bool FinalGC;
|
|
|
|
// Current white value for known-dead objects.
|
|
static inline uint32_t OtherWhite()
|
|
{
|
|
return CurrentWhite ^ OF_WhiteBits;
|
|
}
|
|
|
|
// Frees all objects, whether they're dead or not.
|
|
void FreeAll();
|
|
|
|
// Does one collection step.
|
|
void Step();
|
|
|
|
// Does a complete collection.
|
|
void FullGC();
|
|
|
|
// Handles the grunt work for a write barrier.
|
|
void Barrier(DObject *pointing, DObject *pointed);
|
|
|
|
// Handles a write barrier.
|
|
static inline void WriteBarrier(DObject *pointing, DObject *pointed);
|
|
|
|
// Handles a write barrier for a pointer that isn't inside an object.
|
|
static inline void WriteBarrier(DObject *pointed);
|
|
|
|
// Handles a read barrier.
|
|
template<class T> inline T *ReadBarrier(T *&obj)
|
|
{
|
|
if (obj == NULL || !(obj->ObjectFlags & OF_EuthanizeMe))
|
|
{
|
|
return obj;
|
|
}
|
|
return obj = NULL;
|
|
}
|
|
|
|
// Check if it's time to collect, and do a collection step if it is.
|
|
static inline void CheckGC()
|
|
{
|
|
if (AllocBytes >= Threshold)
|
|
Step();
|
|
}
|
|
|
|
// Forces a collection to start now.
|
|
static inline void StartCollection()
|
|
{
|
|
Threshold = AllocBytes;
|
|
}
|
|
|
|
// Marks a white object gray. If the object wants to die, the pointer
|
|
// is NULLed instead.
|
|
void Mark(DObject **obj);
|
|
|
|
// Marks an array of objects.
|
|
void MarkArray(DObject **objs, size_t count);
|
|
|
|
// For cleanup
|
|
void DelSoftRootHead();
|
|
|
|
// Soft-roots an object.
|
|
void AddSoftRoot(DObject *obj);
|
|
|
|
// Unroots an object.
|
|
void DelSoftRoot(DObject *obj);
|
|
|
|
template<class T> void Mark(T *&obj)
|
|
{
|
|
union
|
|
{
|
|
T *t;
|
|
DObject *o;
|
|
};
|
|
o = obj;
|
|
Mark(&o);
|
|
obj = t;
|
|
}
|
|
template<class T> void Mark(TObjPtr<T> &obj);
|
|
|
|
template<class T> void MarkArray(T **obj, size_t count)
|
|
{
|
|
MarkArray((DObject **)(obj), count);
|
|
}
|
|
template<class T> void MarkArray(TArray<T> &arr)
|
|
{
|
|
MarkArray(&arr[0], arr.Size());
|
|
}
|
|
|
|
using GCMarkerFunc = void(*)();
|
|
void AddMarkerFunc(GCMarkerFunc func);
|
|
|
|
}
|
|
|
|
// A template class to help with handling read barriers. It does not
|
|
// handle write barriers, because those can be handled more efficiently
|
|
// with knowledge of the object that holds the pointer.
|
|
template<class T>
|
|
class TObjPtr
|
|
{
|
|
union
|
|
{
|
|
T pp;
|
|
DObject *o;
|
|
};
|
|
public:
|
|
TObjPtr() = default;
|
|
TObjPtr(const TObjPtr<T> &q) = default;
|
|
|
|
TObjPtr(T q) throw()
|
|
: pp(q)
|
|
{
|
|
}
|
|
T operator=(T q)
|
|
{
|
|
pp = q;
|
|
return *this;
|
|
}
|
|
|
|
T operator=(std::nullptr_t nul)
|
|
{
|
|
o = nullptr;
|
|
return *this;
|
|
}
|
|
|
|
// To allow NULL, too.
|
|
T operator=(const int val)
|
|
{
|
|
assert(val == 0);
|
|
o = nullptr;
|
|
return *this;
|
|
}
|
|
|
|
// To allow NULL, too. In Clang NULL is a long.
|
|
T operator=(const long val)
|
|
{
|
|
assert(val == 0);
|
|
o = nullptr;
|
|
return *this;
|
|
}
|
|
|
|
T Get() throw()
|
|
{
|
|
return GC::ReadBarrier(pp);
|
|
}
|
|
|
|
T ForceGet() throw() //for situations where the read barrier needs to be skipped.
|
|
{
|
|
return pp;
|
|
}
|
|
|
|
operator T() throw()
|
|
{
|
|
return GC::ReadBarrier(pp);
|
|
}
|
|
T &operator*()
|
|
{
|
|
T q = GC::ReadBarrier(pp);
|
|
assert(q != NULL);
|
|
return *q;
|
|
}
|
|
T operator->() throw()
|
|
{
|
|
return GC::ReadBarrier(pp);
|
|
}
|
|
bool operator!=(T u) throw()
|
|
{
|
|
return GC::ReadBarrier(o) != u;
|
|
}
|
|
bool operator==(T u) throw()
|
|
{
|
|
return GC::ReadBarrier(o) == u;
|
|
}
|
|
|
|
template<class U> friend inline void GC::Mark(TObjPtr<U> &obj);
|
|
template<class U> friend FSerializer &Serialize(FSerializer &arc, const char *key, TObjPtr<U> &value, TObjPtr<U> *);
|
|
template<class U> friend FSerializer &Serialize(FSerializer &arc, const char *key, TObjPtr<U> &value, U *);
|
|
|
|
friend class DObject;
|
|
};
|
|
|
|
// Use barrier_cast instead of static_cast when you need to cast
|
|
// the contents of a TObjPtr to a related type.
|
|
template<class T,class U> inline T barrier_cast(TObjPtr<U> &o)
|
|
{
|
|
return static_cast<T>(static_cast<U>(o));
|
|
}
|
|
|
|
namespace GC
|
|
{
|
|
template<class T> inline void Mark(TObjPtr<T> &obj)
|
|
{
|
|
GC::Mark(&obj.o);
|
|
}
|
|
}
|