raze/polymer
helixhorned 42f5a7d9c9 Comment and format the engine's sprite list management functions; one tweak.
In changesprite{stat,sect}, don't check for deletesprite{stat,sect} failure,
because the only way it can fail was already checked for above.  So, this is
essentially dead code elimination.

git-svn-id: https://svn.eduke32.com/eduke32@2462 1a8010ca-5511-0410-912e-c29ae57300e0
2012-03-13 20:04:56 +00:00
..
eduke32 Comment and format the engine's sprite list management functions; one tweak. 2012-03-13 20:04:56 +00:00
synthesis.sh synthesis.sh: 2012-03-04 09:33:23 +00:00