raze/wadsrc/static
2022-10-01 15:57:40 +02:00
..
credits - aded widescreen assets for all games except Exhumed where usage rights have not been fully cleared yet. 2020-09-16 19:13:05 +02:00
engine - added workaround to render the crane in WT's 'Docks' map correctly. 2022-06-26 09:36:01 +02:00
filter - SW: fixed Bouncing Betty not spawning on Twin Dragon's $outpost.map 2022-10-01 15:57:40 +02:00
fonts/consolefont
glstuff - uncommented the portal code in hw_walls.cpp. 2021-03-21 19:36:55 +01:00
graphics - consolidated crosshair drawing and added ZDoom's crosshair code. 2020-09-05 13:57:26 +02:00
shaders - add gl_satformula == 2 - an optional 'more accurate' desaturation 2022-03-18 04:32:34 -04:00
shaders_gles - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
zscript - fixed: starting a video must stop all playing music. 2022-10-01 09:01:14 +02:00
language.0 - language update 2022-01-22 14:33:10 +01:00
language.csv - language update 2022-01-22 14:33:10 +01:00
menudef.txt - variable cleanup. 2022-08-03 15:58:18 +02:00
newconsolefont.hex
textcolors.txt - ported the level stats display to be game independent. 2020-07-02 23:56:22 +02:00
vga-rom-font.16 - enabled the ENDOOM-like text screens when quitting Duke and SW. 2021-05-31 23:16:52 +02:00
x11r6rgb.txt
xhairs.txt - consolidated crosshair drawing and added ZDoom's crosshair code. 2020-09-05 13:57:26 +02:00
zscript.txt - fixed script warnings after updating to version 4.9.0 2022-08-03 13:49:17 +02:00