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raze
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419ea3ed40
raze
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polymer
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terminx
419ea3ed40
Polymost: fix wall and floor sprites clipping into or z-fighting with surfaces (replaces glDepthRange() hacks for sprites), add r_nofog cvar for debugging, reduce the total number of OpenGL calls by only calling glFogi() to set the fog mode when initializing the renderer or changing r_usenewshading.
...
git-svn-id:
https://svn.eduke32.com/eduke32@4904
1a8010ca-5511-0410-912e-c29ae57300e0
2015-01-11 04:56:58 +00:00
..
eduke32
Polymost: fix wall and floor sprites clipping into or z-fighting with surfaces (replaces glDepthRange() hacks for sprites), add r_nofog cvar for debugging, reduce the total number of OpenGL calls by only calling glFogi() to set the fog mode when initializing the renderer or changing r_usenewshading.
2015-01-11 04:56:58 +00:00
synthesis.sh
Build system: Detect the SVN revision and generate rev.h directly from the Makefile, if applicable.
2014-02-22 08:02:41 +00:00