raze/wadsrc/static/filter
2022-12-11 19:43:54 +01:00
..
blood - added a GZDoom-style alternative HUD. 2022-10-30 16:51:37 +01:00
duke - unified the spawnclasses definitions for Duke, Nam and WW2GI. 2022-12-11 18:42:01 +01:00
duke.duke.13/engine
duke.dukedc.13/engine
duke.shareware/engine
duke.vacation.13/engine
duke.worldtour/engine - scriptified all remaining Duke actors with specific init code and no CON part. 2022-12-11 19:43:53 +01:00
dukeengine/engine - scriptified several smaller actors 2022-12-11 19:43:51 +01:00
dukelike - did a bit of actor class consolidation by using explicit sprite assignments through 'spawnclasses'. 2022-12-11 19:43:54 +01:00
exhumed - Negate everything to do with PlayerHorizon::__horiz where appropriate, including some loose horizoff members. 2022-10-30 16:51:11 +01:00
nam - unified the spawnclasses definitions for Duke, Nam and WW2GI. 2022-12-11 18:42:01 +01:00
redneck - did a bit of actor class consolidation by using explicit sprite assignments through 'spawnclasses'. 2022-12-11 19:43:54 +01:00
redneck.redneck/engine - cleaned up the generic destructible code and used it for several more things. 2022-12-11 19:43:50 +01:00
redneck.ridesagain/engine - define several of RR's fullbright decorative sprites via spawnclasses remapping. 2022-12-11 19:43:53 +01:00
redneck.route66/engine
shadowwarrior
shadowwarrior.twindragon
shadowwarrior.wanton
ww2gi - unified the spawnclasses definitions for Duke, Nam and WW2GI. 2022-12-11 18:42:01 +01:00