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3eaf78da8b
raze
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polymer
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eduke32
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build
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terminx
57cc3fe82a
Clean up GL background tinting a little bit. Remove access to glRectd in favor of glRecti.
...
git-svn-id:
https://svn.eduke32.com/eduke32@4649
1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-25 03:25:35 +00:00
..
doc
Novelty: Add Ken's "todo list from the Build days" alongside his other documentation.
2014-01-12 14:04:19 +00:00
include
Clean up GL background tinting a little bit. Remove access to glRectd in favor of glRecti.
2014-10-25 03:25:35 +00:00
src
Clean up GL background tinting a little bit. Remove access to glRectd in favor of glRecti.
2014-10-25 03:25:35 +00:00
buildlic.txt
Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
2008-10-20 03:09:19 +00:00
Makefile.deps
Misc additional optimizations, mostly to polymost/mdsprite. Also separate voxmodel into its own source file and object. This commit is pretty large because I was hitting the limit of what could realistically be carved up into smaller patches. DONT_BUILD.
2014-09-30 04:18:43 +00:00