raze/polymer/eduke32
2014-01-12 14:05:56 +00:00
..
build SDL2: Reintroduce SDL_Renderer for the classic renderer so that the Steam Overlay can function with it. 2014-01-12 14:05:56 +00:00
jit
package Block off hacks for the primitive splitscreen CON mod with SPLITSCREEN_MOD_HACKS so they are no longer compiled. 2014-01-12 14:04:51 +00:00
platform Update SDL2 to 2.0.1. 2013-11-02 01:41:45 +00:00
rsrc
source Fix a case where the bonus screen would immediately end with an input press because all code between iterations of the bonus screen would execute in less than 1/120th of a second, not leaving any time for totalclock to increment. 2014-01-12 14:05:39 +00:00
eduke32.sln
eduke32.vcxproj
eduke32.vcxproj.filters
Makefile Lunatic/m32: make Mapster23 actually start stand-alone, oops. 2014-01-02 00:08:36 +00:00
Makefile.common For DISABLEINLINING=1, apply __fastcall to make up for the lack of inlining. 2014-01-12 14:04:02 +00:00
Makefile.deps
Makefile.msvc