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3d538b4c8f
raze
/
wadsrc
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static
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demolition
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shaders
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Christoph Oelckers
3d538b4c8f
- use explicit vertex attributes for everything.
...
No more glVertex, glTexCoord or glColor calls anywhere.
2019-10-06 10:46:23 +02:00
..
glsl
- use explicit vertex attributes for everything.
2019-10-06 10:46:23 +02:00