raze/polymer/build/include/polymost.h
plagman a56eb92f1c Models. I think the scale may still be a bit off on certain models, but
that may also be just me.


git-svn-id: https://svn.eduke32.com/eduke32@722 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-05 09:05:07 +00:00

44 lines
952 B
C

#ifndef _polymost_h_
# define _polymost_h_
# include "glbuild.h"
struct hicskybox_t {
int ignore;
char *face[6];
};
typedef struct hicreplc_t {
struct hicreplc_t *next;
char palnum, ignore, flags, filler;
char *filename;
float alphacut, xscale, yscale;
struct hicskybox_t *skybox;
} hicreplctyp;
typedef struct pthtyp_t
{
struct pthtyp_t *next;
GLuint glpic;
short picnum;
char palnum;
char effects;
char flags; // 1 = clamped (dameth&4), 2 = hightile, 4 = skybox face, 8 = hasalpha, 16 = hasfullbright, 128 = invalidated
char skyface;
hicreplctyp *hicr;
unsigned short sizx, sizy;
float scalex, scaley;
struct pthtyp_t *ofb; // only fullbright
char *palmap;int size;
} pthtyp;
pthtyp * gltexcache (int dapicnum, int dapalnum, int dameth);
extern palette_t hictinting[MAXPALOOKUPS];
extern float gtang;
#define HICEFFECTMASK (1|2|4)
#endif // !_polymost_h_