raze/source/games/duke
Christoph Oelckers 38b278b12d - fixed enemy setup.
All enemies now run a native init function to reduce script-induced problems.

this required adding a NOGRAVITY flag so that the recon can use the same code as well which was the only enemy relying on custom code.
2023-01-28 16:33:15 +01:00
..
src - fixed enemy setup. 2023-01-28 16:33:15 +01:00
all.cpp - moved the shadow creation code out of animatesprites into a common subfunction. 2022-12-11 19:43:55 +01:00
all_d.cpp - moved all font setup out of the C++ code. 2021-05-31 21:20:31 +02:00
all_r.cpp - moved all font setup out of the C++ code. 2021-05-31 21:20:31 +02:00