raze/source
2021-11-09 00:26:46 +01:00
..
build - only use un-deprecated variants of updatesector(z) in SW. 2021-11-09 00:09:48 +01:00
common - added reverse iterators to tarray.h 2021-11-08 18:55:46 +01:00
core - widen sector index in engineLoadBoard to 32 bit 2021-11-09 00:07:00 +01:00
games - Exhumed: use the sprite's sector() member where possible. 2021-11-09 00:26:46 +01:00
glbackend - fixed compilation on Linux with glibc 2021-10-30 16:26:16 +03:00
platform - remaining parts of GLES. 2021-09-18 13:03:36 +02:00
thirdparty - macOS backend update, plus moving base64.cpp around. 2020-09-27 16:12:50 +02:00
CMakeLists.txt - backend upate from GZDoom 2021-10-30 09:34:38 +02:00
g_pch.h - Cleanup header duplicates in g_pch.h. 2021-10-30 10:24:14 +02:00
gitinfo.cpp - rewrote the screenshot code to use m_png as its backend. 2019-11-02 12:59:59 +01:00