raze/source
sinisterseed 34dfb6c5fc - fixed crosshair scaling in Exhumed & the other games.
The problem was that the CVARs operating the scale were different between Exhumed and the other titles, meaning that "crosshairscale" worked in one, but not the others. They have now been split.
Also lowered the default crosshair size as it was too much for Exhumed.
Fixes #180.
2020-11-13 18:33:18 +02:00
..
blood - moved Blood's and Exhumed's d_menu.cpp back into the gameprojects 2020-11-13 11:25:43 +01:00
build - link hires replacements to textures instead of tile numbers. 2020-11-10 20:12:46 +01:00
common - fixed crosshair scaling in Exhumed & the other games. 2020-11-13 18:33:18 +02:00
core - minor adjustment to the level stats widget. 2020-11-13 17:12:01 +02:00
exhumed - moved Blood's and Exhumed's d_menu.cpp back into the gameprojects 2020-11-13 11:25:43 +01:00
games/duke - Duke: Apply same zvel fix from 13839fc3e9 to shootgrowspark() that was accidentally changed in f276a5f443. I don't believe this to be an issue in any other spot for Duke. 2020-11-13 10:02:12 +11:00
glbackend - moved the hires texture replacement logic into a backend callback. 2020-11-10 16:22:02 +01:00
libsmackerdec - fixed the noisiest value truncation warnings after shortly re-enabling them in the compiler, plus a few places where the warning pointed to incorrect code. 2020-09-26 11:59:24 +02:00
platform - Remove leftover Ion Fury stuffs causing log errors like "Script error, 'D:/Program Files (x86)/Steam/steamapps/common/Ion Fury/fury.grpinfo" line 10: Warning: GRP without game defined. Ignoring'". 2020-09-25 18:06:06 +10:00
sw - SW: Ensure save code backs up crouch_toggle and player's current input. 2020-11-12 23:31:32 +11:00
thirdparty - macOS backend update, plus moving base64.cpp around. 2020-09-27 16:12:50 +02:00
CMakeLists.txt - moved Blood's and Exhumed's d_menu.cpp back into the gameprojects 2020-11-13 11:25:43 +01:00
g_pch.h - cleaned up the remaining dependencies on windows.h 2020-02-03 21:30:57 +01:00
gitinfo.cpp - rewrote the screenshot code to use m_png as its backend. 2019-11-02 12:59:59 +01:00