raze/source/games/duke
Christoph Oelckers 344041167e - add setanimation variant taking a wall pointer
Mainly to get rid of wallnum()calls elsewhere.
2021-11-29 00:56:23 +01:00
..
src - add setanimation variant taking a wall pointer 2021-11-29 00:56:23 +01:00
all.cpp - actually compile the game code as larger units and integrate them in the main project. 2021-01-04 11:52:10 +01:00
all_d.cpp - moved all font setup out of the C++ code. 2021-05-31 21:20:31 +02:00
all_r.cpp - moved all font setup out of the C++ code. 2021-05-31 21:20:31 +02:00