raze/polymer/eduke32/source/lunatic/test
helixhorned 326ba366e9 Add lunatic/test/thisactor_getzrange.con, providing 'state thisactor_getzrange'.
Also, note a place that is the real cause for "what makes the player slide off
enemies", as far as I can see.

git-svn-id: https://svn.eduke32.com/eduke32@5016 1a8010ca-5511-0410-912e-c29ae57300e0
2015-02-18 20:46:54 +00:00
..
animatesprites.con
checknearwall.con CON: always return non-negative values from 'clipmove' and related. 2015-01-04 18:44:58 +00:00
damagehplane.lua
dangling_else.con
delmusicsfx.lua
else_brace_if.con
event_chaining.con
gamearray.con LunaCON: player[].loogcnt, userdef[].color, minor fixes. 2014-11-07 22:07:10 +00:00
gettimedate.con
getuserdef.con
helixspawner.lua
mapstate.con
maputil.lua
nlcf_break.con
nlcf_return.con
qgetsysstr.con CON: Amend retrieval of STR_*TIME for qgetsysstr, fixing LunaCON and possible oob. 2015-02-08 18:48:28 +00:00
qsubstr.con
quote_ops.con CON: Amend retrieval of STR_*TIME for qgetsysstr, fixing LunaCON and possible oob. 2015-02-08 18:48:28 +00:00
rotfixed_actor.con
screentext.con
shadexfog.lua Lunatic: for '(display)rand*', use math.floor(); correct create_additive_trans() help. 2014-12-14 20:48:05 +00:00
sprite_access.con Lunatic: sync MAXJOYAXES, add lunatic/test/sprite_addtv.con. DONT_BUILD. 2014-12-20 13:08:27 +00:00
sprite_addtv.con Lunatic: sync MAXJOYAXES, add lunatic/test/sprite_addtv.con. DONT_BUILD. 2014-12-20 13:08:27 +00:00
switch.con
tables.lua
test_bitar.lua
test_dists.lua
test_geom.lua
test_rotspr.lua
thisactor_getzrange.con Add lunatic/test/thisactor_getzrange.con, providing 'state thisactor_getzrange'. 2015-02-18 20:46:54 +00:00
weaponvars.con