raze/polymer/eduke32/source
helixhorned 30856c3949 In DNCOORDS display, add spritebridge and sbs.
git-svn-id: https://svn.eduke32.com/eduke32@3051 1a8010ca-5511-0410-912e-c29ae57300e0
2012-10-03 15:29:10 +00:00
..
enet Update ENet with the latest changes from github 2012-10-01 05:37:31 +00:00
jaudiolib Fix three (probably harmless) maybe-uninitialized warnings. 2012-09-13 07:07:21 +00:00
jmact patch from jfmact: "added c++ trimming to header" mathutil.h 2012-09-13 07:06:47 +00:00
lunatic Add helper program profdemo.lua, running EDuke32's demo profiling N times. 2012-10-01 17:52:52 +00:00
misc
xdelta3
_functio.h
_midi.h
_rts.h
actors.c Replace some literal statnums with the corrensponding STAT_... 2012-09-12 09:46:21 +00:00
actors.h
anim.c
anim.h
animvpx.c Fix compilation on Debian 6.0 (Squeeze). 2012-09-24 21:09:34 +00:00
animvpx.h
astub.c Mapster32: make 'corruptcheck_noalreadyrefd' a separate OSD command. 2012-10-01 17:52:47 +00:00
common.c
common_game.h
config.c
config.h
demo.c In -d command line arg, allow specifying demo number in addition to file name. 2012-10-01 17:52:40 +00:00
demo.h In -d command line arg, allow specifying demo number in addition to file name. 2012-10-01 17:52:40 +00:00
duke3d.h
function.h
game.c In DNCOORDS display, add spritebridge and sbs. 2012-10-03 15:29:10 +00:00
game.h Replace most other literal SEs/STs by symbolic enumeration values. 2012-09-08 22:18:44 +00:00
gamedef.c
gamedef.h
gamedefs.h
gameexec.c Replace some more literal SE numbers, rename a couple of functions. 2012-09-12 09:45:14 +00:00
gameexec.h
gamestructures.c
gamevars.c
gamevars.h
global.c
global.h
GNU.TXT
grpscan.c
grpscan.h
input.c
input.h
keys.h
m32def.c Fix three (probably harmless) maybe-uninitialized warnings. 2012-09-13 07:07:21 +00:00
m32def.h
m32exec.c
m32structures.c
m32vars.c For loadboard() and friends, pass a vec3_t position instead of separate x/y/z. 2012-10-01 17:52:30 +00:00
macros.h
mapster32.h
mdump.cpp
mdump.h
menus.c In Load Game menu, show 32- or 64-bitness of save game on mismatch. 2012-10-01 17:52:49 +00:00
menus.h
midi.c
midi.h
mpu401.c
mpu401.h
music.c
names.h
namesdyn.c
namesdyn.h
net.c Revert r2223's removing of bit 1 making it to setbrightness(), now a noop. 2012-09-24 21:09:31 +00:00
net.h
old.diff
osdcmds.c In -d command line arg, allow specifying demo number in addition to file name. 2012-10-01 17:52:40 +00:00
osdcmds.h
osdfuncs.c
osdfuncs.h
player.c Remove last argument from yax_getneighborsect(), make radarang[] engine.c-local. 2012-10-01 17:52:18 +00:00
player.h
premap.c For loadboard() and friends, pass a vec3_t position instead of separate x/y/z. 2012-10-01 17:52:30 +00:00
premap.h
quotes.h
rev.h
rts.c
rts.h
savegame.c Replace most other literal SEs/STs by symbolic enumeration values. 2012-09-08 22:18:44 +00:00
savegame.h
sdlmusic.c
sector.c Replace some literal statnums with the corrensponding STAT_... 2012-09-12 09:46:21 +00:00
sector.h Replace some more literal SE numbers, rename a couple of functions. 2012-09-12 09:45:14 +00:00
soundefs.h
sounds.c Replace most other literal SEs/STs by symbolic enumeration values. 2012-09-08 22:18:44 +00:00
sounds.h
sounds_mapster32.c
sounds_mapster32.h
standard.h
startgtk.game.c
startwin.game.c
startwin.game.h
winbits.c