..
buffers.h
- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
2021-12-30 20:30:21 +11:00
flatvertices.cpp
- addressed most unused/uninitialized variable warnings from MSVC.
2021-11-29 00:55:30 +01:00
flatvertices.h
- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
2021-12-30 20:30:21 +11:00
hw_aabbtree.cpp
- updated backend from GZDoom.
2020-05-30 23:10:17 +02:00
hw_aabbtree.h
- added the DrawInfo class.
2021-03-18 10:23:53 +01:00
hw_clock.cpp
- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
2021-12-30 20:30:21 +11:00
hw_clock.h
- backend update from GZDoom.
2021-02-12 14:44:54 +01:00
hw_cvars.cpp
- Backend update from GZDoom - mainly for GLES2 support.
2021-09-18 12:20:28 +02:00
hw_cvars.h
- updated backend from GZDoom.
2020-05-30 23:10:17 +02:00
hw_dynlightdata.h
- SW: clear some pointers before killing actors in TerminateLevel.
2022-01-02 15:06:57 +01:00
hw_lightbuffer.cpp
- backend update from GZDoom, mainly license updates.
2022-01-02 12:24:53 +01:00
hw_lightbuffer.h
- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
2021-12-30 20:30:21 +11:00
hw_modelvertexbuffer.cpp
- backend update from GZDoom, mainly license updates.
2022-01-02 12:24:53 +01:00
hw_modelvertexbuffer.h
- updated backend from GZDoom.
2020-05-30 23:10:17 +02:00
hw_renderstate.h
- Backend update from GZDoom.
2021-10-07 22:46:45 +02:00
hw_shaderpatcher.cpp
- addressed more shadowed variables in common code.
2021-12-30 09:57:32 +01:00
hw_shaderpatcher.h
- updated backend from GZDoom.
2020-05-30 23:10:17 +02:00
hw_shadowmap.cpp
- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
2021-12-30 20:30:21 +11:00
hw_shadowmap.h
- added all #includes needed to compile on Windows without using precompiled headers.
2021-12-14 12:24:09 +01:00
hw_skydome.cpp
- Replace MIN()
from templates.h
with version provided in STL.
2021-10-30 10:36:15 +02:00
hw_skydome.h
- address C++20 deprecation warnings with enums in floating point arithmetic.
2021-11-02 23:32:31 +01:00
hw_viewpointbuffer.cpp
- backend update from GZDoom, mainly license updates.
2022-01-02 12:24:53 +01:00
hw_viewpointbuffer.h
- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
2021-12-30 20:30:21 +11:00
hw_viewpointuniforms.h
- updated backend from GZDoom.
2020-05-30 23:10:17 +02:00
hw_vrmodes.cpp
- backend update from GZDoom, mainly license updates.
2022-01-02 12:24:53 +01:00
hw_vrmodes.h
- backend update from GZDoom.
2021-01-29 13:20:00 +01:00
renderqueue.h
- updated common code.
2020-05-30 22:28:24 +02:00
shaderuniforms.h
- backend upate from GZDoom
2021-10-30 09:34:38 +02:00