raze/source
Christoph Oelckers 2997bb6292 - the keybinding menu is finally working.
Obviously the existing menu implementation from Duke Nukem needs to be tossed out at some point, but at least the functionality is there again.
2019-11-09 22:22:51 +01:00
..
audiolib - got rid of some editor-only code and the entire buildvfs header 2019-11-08 02:02:54 +01:00
blood - the keybinding menu is finally working. 2019-11-09 22:22:51 +01:00
build - the keybinding menu is finally working. 2019-11-09 22:22:51 +01:00
common - the keybinding menu is finally working. 2019-11-09 22:22:51 +01:00
duke3d - the keybinding menu is finally working. 2019-11-09 22:22:51 +01:00
glad - hooked up the 2D drawer 2019-11-05 23:35:38 +01:00
glbackend - make the ImGui popup close on request. 2019-11-09 14:05:52 +01:00
libsmackerdec - got rid of some editor-only code and the entire buildvfs header 2019-11-08 02:02:54 +01:00
libxmp-lite - transitioned project to CMake and deleted most of the old build system. 2019-09-22 23:15:46 +02:00
mact - Changed EDuke menu to receive all settings storage locations as CVARs. 2019-11-09 19:15:03 +01:00
platform - fixed savegame path generation 2019-11-06 23:41:56 +01:00
rr - the keybinding menu is finally working. 2019-11-09 22:22:51 +01:00
sw - Changed EDuke menu to receive all settings storage locations as CVARs. 2019-11-09 19:15:03 +01:00
thirdparty - Changed EDuke menu to receive all settings storage locations as CVARs. 2019-11-09 19:15:03 +01:00
zmusic - added GZDoom's resource management classes. 2019-10-28 23:46:15 +01:00
CMakeLists.txt - Changed EDuke menu to receive all settings storage locations as CVARs. 2019-11-09 19:15:03 +01:00
g_pch.h - project rework to shorten compile times. 2019-10-16 23:09:02 +02:00
gitinfo.cpp - rewrote the screenshot code to use m_png as its backend. 2019-11-02 12:59:59 +01:00
sdlappicon.cpp - transitioned project to CMake and deleted most of the old build system. 2019-09-22 23:15:46 +02:00