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raze
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Mitchell Richters
2919cdcb44
- clamp the calculated
horizAngle
to -180/180 to stop overflowing if player moves the mouse stupidly quick while
cl_syncinput 1
is set.
2020-08-05 19:56:49 +10:00
..
duke
- clamp the calculated
horizAngle
to -180/180 to stop overflowing if player moves the mouse stupidly quick while
cl_syncinput 1
is set.
2020-08-05 19:56:49 +10:00