raze/source
2021-04-22 16:33:45 +10:00
..
build - removed some unused stuff from engine. 2021-04-21 22:32:27 +02:00
common Merge branch 'master' into newrenderer 2021-04-22 00:10:37 +02:00
core - Move for (auto& m : *userConfig.AddDefs) loop from loaddefinitionsfile() into LoadDefinitions() and rework debug timer code to accommodate. 2021-04-22 16:33:45 +10:00
games Merge branch 'master' into newrenderer 2021-04-22 00:10:37 +02:00
glbackend - made savepic work with new renderer. 2021-04-21 22:32:27 +02:00
libsmackerdec - fixed the noisiest value truncation warnings after shortly re-enabling them in the compiler, plus a few places where the warning pointed to incorrect code. 2020-09-26 11:59:24 +02:00
platform - Remove leftover Ion Fury stuffs causing log errors like "Script error, 'D:/Program Files (x86)/Steam/steamapps/common/Ion Fury/fury.grpinfo" line 10: Warning: GRP without game defined. Ignoring'". 2020-09-25 18:06:06 +10:00
thirdparty - macOS backend update, plus moving base64.cpp around. 2020-09-27 16:12:50 +02:00
CMakeLists.txt Merge branch 'master' into newrenderer 2021-04-22 00:10:37 +02:00
g_pch.h - cleaned up the remaining dependencies on windows.h 2020-02-03 21:30:57 +01:00
gitinfo.cpp