raze/polymer/eduke32/build/src
2011-11-25 09:51:36 +00:00
..
misc
tmp
util A couple of small tweaks: 2011-10-30 19:46:51 +00:00
a-c.c * Correctly draw floor-aligned sprites with non-power-of-two textures in classic renderer. 2011-04-14 20:48:08 +00:00
a.masm
a.nasm
a.wasm
baselayer.c Remove after_handleevents_hook and its only user, the keystatus-level clearing 2011-11-25 09:50:07 +00:00
build.c Warn user if pressing Ctrl+Shift+ENTER (check all wall pointers) in TROR map. 2011-11-25 09:51:36 +00:00
cache1d.c polymer.c: Fix a potential zero-size calloc call when a two-walled sector 2011-09-06 17:46:34 +00:00
compat.c Selective auto-correction option for the corruption checker. 'corruptcheck now' will print numbered tags for each warning, which can then be used like this: 'corruptcheck tryfix 20 34-64'. General cleanup; make mapster32 not depend on enet objects. 2011-02-21 23:08:21 +00:00
config.c A couple of Mapster changes related to saving. 2011-11-11 20:05:29 +00:00
crc32.c
defs.c Eliminate all 'variable ... set but not used [-Wunused-but-set-variable]' 2011-10-17 18:42:10 +00:00
dynamicgtk.c Make the "Start" button of the GTK start-up window the default button of the window, which means pressing Enter now works at you'd expect. 2010-07-02 01:26:56 +00:00
engine.c Fix another dragpoint() bug that was wrongly omitting walls. 2011-11-01 22:01:35 +00:00
engine_priv.h Show fake TROR texture when show-invisibility [I] is on in Mapster32/Polymer. 2011-10-02 22:38:09 +00:00
glbuild.c fix osx build: looks like it doesn't have the GL debugging functions 2011-10-11 16:52:53 +00:00
gtkbits.c
hightile.c Fix mapster's command-line parsing and copy over some of the 'custom mod dir' logic, currently used in the sound board to also find files outside of GRPs. 2011-06-16 19:39:22 +00:00
kplib.c Tweak the source so that it can be built by clang. The only necessary change 2011-09-06 17:46:00 +00:00
lzwnew.c
md4.c Run engine source through new version of astyle, add printf() call to OSD_Printf() to facilitate console access through stdin/stdout for dedicated server mode, minor changes to sdlayer to allow operating without actually initializing SDL 2011-01-16 02:50:27 +00:00
mdsprite.c Eliminate potential malloc(0) calls when loading (converting) md2 models 2011-11-25 09:49:40 +00:00
mutex.c
nedmalloc.c fix some issues with compilation on mac osx; make B, N, M keys behave the same as KP1, KP2, KP3 when pointing at a polymer light (hack around keyboard strangeness) 2011-02-06 22:57:32 +00:00
osd.c * Thin out models in memory by removing unused frames. This saves 200MB with DNE on Polymer. 2011-06-19 18:30:32 +00:00
osxbits.m
polymer.c Make Polymer's FOV depend viewingrange variable in a 'tangent-linear' 2011-10-17 18:41:38 +00:00
polymost.c Also print file name of cache file in case of failure to open it. 2011-11-08 16:50:10 +00:00
pragmas.c Run engine source through new version of astyle, add printf() call to OSD_Printf() to facilitate console access through stdin/stdout for dedicated server mode, minor changes to sdlayer to allow operating without actually initializing SDL 2011-01-16 02:50:27 +00:00
quicklz.c Run engine source through new version of astyle, add printf() call to OSD_Printf() to facilitate console access through stdin/stdout for dedicated server mode, minor changes to sdlayer to allow operating without actually initializing SDL 2011-01-16 02:50:27 +00:00
rawinput.c Remove the -nopause switch of r2108, since it didn't help at all. 2011-11-17 21:09:49 +00:00
scriptfile.c Run engine source through new version of astyle, add printf() call to OSD_Printf() to facilitate console access through stdin/stdout for dedicated server mode, minor changes to sdlayer to allow operating without actually initializing SDL 2011-01-16 02:50:27 +00:00
sdlayer.c Remove after_handleevents_hook and its only user, the keystatus-level clearing 2011-11-25 09:50:07 +00:00
smalltextfont.c
startgtk.editor.c Patch from bioman to fix an issue with static linking GTK and to correct the alignment of the fullscreen checkbox in the startup window when building with POLYMER=0 2011-01-31 04:13:53 +00:00
StartupWinController.editor.m
startwin.editor.c Run engine source through new version of astyle, add printf() call to OSD_Printf() to facilitate console access through stdin/stdout for dedicated server mode, minor changes to sdlayer to allow operating without actually initializing SDL 2011-01-16 02:50:27 +00:00
textfont.c Run engine source through new version of astyle, add printf() call to OSD_Printf() to facilitate console access through stdin/stdout for dedicated server mode, minor changes to sdlayer to allow operating without actually initializing SDL 2011-01-16 02:50:27 +00:00
winlayer.c Remove after_handleevents_hook and its only user, the keystatus-level clearing 2011-11-25 09:50:07 +00:00