raze/polymer/eduke32/build
2016-05-02 18:29:35 +00:00
..
doc Novelty: Add Ken's "todo list from the Build days" alongside his other documentation. 2014-01-12 14:04:19 +00:00
include GL ES: Introduce ETC1 and (alpha-less) ETC2 texture compression, which improves performance by using less VRAM and requiring shorter data bus transfers. 2016-03-28 05:16:14 +00:00
src Defs: Add "artquality" subtoken to textures, model skins, and skyboxes, which grants the texture HICR_ARTIMMUNITY. In effect, this implies "nodownsize" and signals that texture compression would be undesirable, but okay using r_texcompr mode 2 (aggressive). 2016-05-02 18:29:35 +00:00
buildlic.txt Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
Makefile.deps Add SW to our build system and make relevant changes to avoid fatal build errors. 2015-05-19 21:56:03 +00:00