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1d52963d4b
Ironically the first item I used for testing needed a dedicated class, so here's that, too...
27 lines
No EOL
491 B
C
27 lines
No EOL
491 B
C
// Raze specific names
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xx(IngameMenu)
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xx(ListMenuItemBloodDripDrawer)
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xx(UsermapMenu)
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xx(EngineCredits)
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xx(EngineCredits2)
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xx(CreditsMenu)
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xx(MultiMenu)
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xx(RazeStatusBar)
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xx(zoomsize)
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xx(AltHud)
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// internal Duke actor classes that need direct checking
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xx(DukeMasterSwitch)
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xx(DukeTouchplate)
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xx(DukeSoundController)
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xx(DukeRespawnController)
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xx(DukeActivator)
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xx(DukeActivatorLocked)
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xx(DukeLocator)
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xx(DukeGenericDestructible)
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xx(spawnstate)
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xx(brokenstate)
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xx(breaksound)
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xx(fullbright) |