raze/source
2021-12-30 09:57:24 +01:00
..
build - the really final parts of the shared code using s() cleaned up. 2021-12-30 09:57:15 +01:00
common - made TFlags mostly constexpr 2021-12-30 09:56:46 +01:00
core - get rid of spritetype in inactive code. (Search noise removal) 2021-12-30 09:57:20 +01:00
games - Exhumed: pActor->s() in init.cpp + lighting.cpp 2021-12-30 09:57:24 +01:00
glbackend - Capitalise vec2_t y variable. 2021-12-30 09:57:02 +01:00
platform
thirdparty - added stripped down version of EASTL's intrusive list. 2021-12-30 09:53:11 +01:00
CMakeLists.txt - Rename remaining hw_sections*.* files to hw_sections.*. 2021-12-30 09:53:11 +01:00
g_pch.h
gitinfo.cpp