..
audiolib
Add sound and music code for Ken-Build
2019-10-30 18:10:54 +01:00
blood
- removed more backing data for the old keybinding code.
2019-11-03 20:58:10 +01:00
build
- it compiles again (safety commit)
2019-11-03 20:24:50 +01:00
common
- removed more backing data for the old keybinding code.
2019-11-03 20:58:10 +01:00
duke3d
- removed more backing data for the old keybinding code.
2019-11-03 20:58:10 +01:00
glad
- use full GL 4.6 API.
2019-09-16 17:52:14 +02:00
glbackend
- game starts again.
2019-10-26 13:16:32 +02:00
libsmackerdec
- make things compile again.
2019-10-24 20:28:46 +02:00
libxmp-lite
- transitioned project to CMake and deleted most of the old build system.
2019-09-22 23:15:46 +02:00
mact
- it compiles again (safety commit)
2019-11-03 20:24:50 +01:00
platform
- do not use the command line but the module filename to create the progdir path.
2019-11-03 13:39:42 +01:00
rr
- removed more backing data for the old keybinding code.
2019-11-03 20:58:10 +01:00
sw
- removed more backing data for the old keybinding code.
2019-11-03 20:58:10 +01:00
thirdparty
- replaced all uses of xxhash with SuperFastHash.
2019-11-02 22:52:13 +01:00
zmusic
- added GZDoom's resource management classes.
2019-10-28 23:46:15 +01:00
CMakeLists.txt
- added ZDoom's keybinding class and some needed support code.
2019-11-03 18:19:29 +01:00
g_pch.h
- project rework to shorten compile times.
2019-10-16 23:09:02 +02:00
gitinfo.cpp
- rewrote the screenshot code to use m_png as its backend.
2019-11-02 12:59:59 +01:00
sdlappicon.cpp
- transitioned project to CMake and deleted most of the old build system.
2019-09-22 23:15:46 +02:00