raze/source
terminx 1a0ee0f4c3 Polymost relative texture alignment patch from Nuke
This "fixes" relative texture alignment for floors and ceilings in Polymost to match classic mode. "Fix" is in quotes because this actually means the alignment is less correct in terms of proper scaling than before, but more correct in terms of accuracy to classic mode.

git-svn-id: https://svn.eduke32.com/eduke32@7411 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-19 17:08:35 +00:00
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audiolib Clean up DirectSound driver in audiolib 2019-03-02 23:21:01 +00:00
build Polymost relative texture alignment patch from Nuke 2019-03-19 17:08:35 +00:00
duke3d ifdef EDUKE32_STANDALONE something for hardcoded Duke projectiles 2019-03-19 17:08:31 +00:00
enet Compile without -fno-strict-aliasing. 2018-11-18 18:13:33 +00:00
etcpak Bring the previous commit into effect. 2017-02-01 10:20:54 +00:00
glad Update glad to 0.1.25 2018-07-23 02:55:49 +00:00
kenbuild KenBuild: Fix OSD_SetParameters signature. 2017-08-06 13:44:36 +00:00
libxmp-lite Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
lpeg Fix variable capitalization in Dependencies.mak files 2018-07-23 02:55:42 +00:00
mact Add buildvfs_fopen_write_text 2019-03-11 06:06:47 +00:00
sw Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
tools/src Fix error building the transpal utility 2018-12-15 01:38:48 +00:00