blood
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- place weapon sprites in a separate render list.
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2019-12-30 20:16:51 +01:00 |
build
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- process lines through the 2D drawer.
|
2019-12-31 19:02:55 +01:00 |
common
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- process lines through the 2D drawer.
|
2019-12-31 19:02:55 +01:00 |
duke3d
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- place weapon sprites in a separate render list.
|
2019-12-30 20:16:51 +01:00 |
exhumed
|
PCExhumed: fix triddat.cpp build with libc++
|
2019-12-31 09:19:58 +01:00 |
glbackend
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- process lines through the 2D drawer.
|
2019-12-31 19:02:55 +01:00 |
libsmackerdec
|
- fixed Blood cutscene playback.
|
2019-12-30 21:36:08 +01:00 |
platform
|
- set default for mouse control to DirectInput.
|
2019-12-30 23:55:57 +01:00 |
rr
|
- place weapon sprites in a separate render list.
|
2019-12-30 20:16:51 +01:00 |
sw
|
- place weapon sprites in a separate render list.
|
2019-12-30 20:16:51 +01:00 |
CMakeLists.txt
|
- process lines through the 2D drawer.
|
2019-12-31 19:02:55 +01:00 |
g_pch.h
|
- fixed most issues with newly added music files
|
2019-11-11 01:01:18 +01:00 |