raze/source/common/platform/win32
2021-07-11 09:50:36 +02:00
..
afxres.h
base_sysfb.cpp - fixed incomplete SW ending cutscene. 2021-05-01 20:31:51 +02:00
base_sysfb.h
gl_sysfb.cpp - syncing these files over from GZDoom 2020-12-12 09:20:02 -05:00
gl_sysfb.h
hardware.cpp
hardware.h
i_crash.cpp
i_crash_arm.cpp - sync from gzdoom 2021-01-02 07:52:59 -05:00
i_dijoy.cpp - another backend update from merging several GZDoom PRs. 2020-09-27 16:16:53 +02:00
i_input.cpp - backend update. 2020-10-03 17:04:45 +02:00
i_input.h - mouse code update. 2020-09-28 22:36:43 +02:00
i_keyboard.cpp - transitioned the local input handler. 2020-07-15 19:48:04 +02:00
i_main.cpp - sync from gzdoom 2021-01-02 07:52:59 -05:00
i_mouse.cpp - backend update from GZDoom. 2021-02-26 19:06:10 +01:00
i_rawps2.cpp - backend update to make the ZScript compiler work. 2020-06-14 18:58:30 +02:00
i_specialpaths.cpp
i_system.cpp - Backend update from GZDoom. 2021-07-11 09:50:36 +02:00
i_system.h
i_xinput.cpp - backend update to make the ZScript compiler work. 2020-06-14 18:58:30 +02:00
manifest.xml
resource.h - backend update. 2020-10-28 21:46:43 +01:00
st_start.cpp - macOS backend update, plus moving base64.cpp around. 2020-09-27 16:12:50 +02:00
st_start_util.cpp - backend update. 2020-10-03 17:04:45 +02:00
wglext.h
win32basevideo.cpp - backend update from GZDoom. 2021-02-12 14:44:54 +01:00
win32basevideo.h
win32glvideo.cpp - backend update from GZDoom. 2021-02-12 14:44:54 +01:00
win32glvideo.h
win32polyvideo.cpp
win32polyvideo.h
win32vulkanvideo.cpp
win32vulkanvideo.h
winres.h
zutil.natvis