raze/polymer/eduke32/source
2006-06-14 08:24:12 +00:00
..
jaudiolib Importing source for great justice 2006-04-13 20:47:06 +00:00
jmact Cleaning out the tree 2006-05-30 06:14:25 +00:00
misc Importing source for great justice 2006-04-13 20:47:06 +00:00
_functio.h Improved alt+enter and a few other things 2006-04-25 22:50:57 +00:00
_rts.h Importing source for great justice 2006-04-13 20:47:06 +00:00
actors.c Misc crap 2006-06-07 00:07:39 +00:00
anim.c Improved alt+enter and a few other things 2006-04-25 22:50:57 +00:00
astub.c Cleaning out the tree 2006-05-30 06:14:25 +00:00
config.c A few minor tweaks to the voting system and some more fixes for building without Polymost 2006-06-09 01:28:39 +00:00
config.h Cleaning out the tree 2006-05-30 06:14:25 +00:00
develop.h Importing source for great justice 2006-04-13 20:47:06 +00:00
duke3d.h Build crash fix 2006-06-10 23:47:27 +00:00
funct.h Fix skill sounds when using JAudiolib instead of JFAud 2006-05-22 01:05:56 +00:00
function.h Added CON_DEFINEGAMEFUNCNAME to allow the end user to redefine the strings used on the keyboard setup screen and in the cfg, several small fixes, and a modernization of the default controls. 2006-04-25 01:56:24 +00:00
game.c A few minor tweaks to the voting system and some more fixes for building without Polymost 2006-06-09 01:28:39 +00:00
gamedef.c git-svn-id: https://svn.eduke32.com/eduke32@191 1a8010ca-5511-0410-912e-c29ae57300e0 2006-06-14 08:24:12 +00:00
gamedef.h Rework findnearactor3d/findnearsprite3d/findnearactor3dvar/findnearsprite3dvar and add a findnearactorz/findnearspritez/findnearactorzvar/findnearspritezvar. This breaks the previous syntax of all of the "3d" variants. 2006-05-16 01:48:33 +00:00
gamedefs.h Better mouse movement 2006-04-30 00:40:41 +00:00
gameexec.c Fix eventloadactor breakage by removing some obnoxious and unncessary safety checks I added without paying attention 2006-06-14 03:31:34 +00:00
global.c Some sound fixes and a cl_smoothinput cvar to allow people to disable the lastinfo.dyaw and lastinfo.dz stuff in getinput() 2006-05-10 21:00:56 +00:00
GNU.TXT Importing source for great justice 2006-04-13 20:47:06 +00:00
jfaud_sounds.cpp Fix skill sounds when using JAudiolib instead of JFAud 2006-05-22 01:05:56 +00:00
keys.h Importing source for great justice 2006-04-13 20:47:06 +00:00
mapster32.h Peer-to-peer multiplayer with > 2 players now works, some other minor changes 2006-04-30 21:14:12 +00:00
menus.c Build crash fix 2006-06-10 23:47:27 +00:00
names.h Importing source for great justice 2006-04-13 20:47:06 +00:00
namesdyn.c Importing source for great justice 2006-04-13 20:47:06 +00:00
namesdyn.h Importing source for great justice 2006-04-13 20:47:06 +00:00
osdcmds.c Cleaning out the tree 2006-05-30 06:14:25 +00:00
osdcmds.h Importing source for great justice 2006-04-13 20:47:06 +00:00
osdfuncs.c Importing source for great justice 2006-04-13 20:47:06 +00:00
osdfuncs.h Importing source for great justice 2006-04-13 20:47:06 +00:00
player.c Cleaning out the tree 2006-05-30 06:14:25 +00:00
premap.c Might as well make this a bit more proper 2006-05-22 07:25:21 +00:00
rts.c Importing source for great justice 2006-04-13 20:47:06 +00:00
rts.h Importing source for great justice 2006-04-13 20:47:06 +00:00
savegame.c Per-weapon player death messages, an option to disable the exit button in maps, and voting on map changes 2006-05-04 03:14:49 +00:00
sector.c Misc crap 2006-06-07 00:07:39 +00:00
soundefs.h Importing source for great justice 2006-04-13 20:47:06 +00:00
sounds.c Fix skill sounds when using JAudiolib instead of JFAud 2006-05-22 01:05:56 +00:00
sounds.h Importing source for great justice 2006-04-13 20:47:06 +00:00
testcd.c Importing source for great justice 2006-04-13 20:47:06 +00:00
winbits.c Importing source for great justice 2006-04-13 20:47:06 +00:00
wrapper.c Support for /me in multiplayer text chat 2006-06-07 01:29:17 +00:00