raze/source
2023-02-06 19:58:08 +11:00
..
build - fixed bad slope sprite offset in clipmove. 2023-01-21 13:39:16 +01:00
common - Change viewport aspect calculation from 6aa94a9b8e to be a reciprocal multiplication. 2023-02-06 19:58:08 +11:00
core - Re-calculate the sector for each eye if it has a shift factor applied. 2023-02-06 19:55:46 +11:00
games - SW: Repair pitch setup for all weapons not accounting for the player's view pitch offset. 2023-02-04 17:18:47 +11:00
platform - updated minimum macOS version in bundle .plist file 2022-12-15 10:26:51 +02:00
thirdparty - Use #pragma once in EASTL's intrusive_list.h. 2021-12-30 23:00:39 +11:00
CMakeLists.txt - delete entry for Vulkan's natvis file from project 2022-12-18 19:40:27 +01:00
g_pch.h - backend cleanup from GZDoom. 2022-12-18 16:31:50 +01:00