raze/source/mact/src
Christoph Oelckers 113b5d9037 - added an input state class which will contain all game-facing input data state.
Having this grouped in a single object will make refactoring a lot easier.
Access functions have been provided to avoid changing client code for the reorganization.
2019-10-28 00:24:09 +01:00
..
animlib.cpp Fix obscure animlib bug 2019-09-20 23:17:22 +02:00
control.cpp - added an input state class which will contain all game-facing input data state. 2019-10-28 00:24:09 +01:00
joystick.cpp Implement controller defaults 2019-09-20 16:07:14 +02:00
keyboard.cpp Move sctokeylut[] in mact to keyboard.h from keyboard.cpp 2018-11-18 18:08:32 +00:00