raze/wadsrc/static/zscript/games/duke
2022-12-18 13:43:26 +01:00
..
actors - Duke: fixed mortars not toggling their hittable state depending on player distance. 2022-12-18 09:14:11 +01:00
ui - consolidated precaching code and rewrote the core to work on texture IDs. 2022-12-18 13:37:54 +01:00
world - implemented customizable breakable walls and ported all hard coded variants to use this. 2022-12-11 19:43:57 +01:00
dukeactor.zs - use mapspawned flag in all already scriptified code. 2022-12-13 11:29:37 +01:00
dukegame.zs - generalize Duke's purple lava check. 2022-12-18 13:43:26 +01:00