raze/wadsrc/static/zscript/games/blood
Christoph Oelckers 281b102fac - gave all textures that were accessed with their "#0xxxx" name a descriptive names.
Only the fallback fonts were intentionally excluded because these are supposed to get the ART file content.
2022-12-11 19:45:18 +01:00
..
ui - gave all textures that were accessed with their "#0xxxx" name a descriptive names. 2022-12-11 19:45:18 +01:00
bloodactor.zs - added script definitions for the base actor classes so that the engine can start up again. 2022-01-23 13:03:40 +01:00
bloodgame.zs - added a GZDoom-style alternative HUD. 2022-10-30 16:51:37 +01:00