Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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hnt_ts 0ff4f3b736 Fixed a bug which was introduced in the revision #759. Mapster32 would delete many sprites on saving maps.
The latest released snapshot is affected by this bug. This is a critical bug and a new snapshot should be released as soon as possible and users should be asked to not use the corrupted snapshot.

The bug was reported by DeeperThought and Gambini.

P.S. Actually it's the second time this bug has been introduced. See http://forums.3drealms.com/vb/showthread.php?t=29413

git-svn-id: https://svn.eduke32.com/eduke32@772 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-06 08:01:30 +00:00
polymer Fixed a bug which was introduced in the revision #759. Mapster32 would delete many sprites on saving maps. 2008-06-06 08:01:30 +00:00