raze/polymer/eduke32/build/src
helixhorned 0ef1721955 Mapster32: Fix extended ceiling/floor picnums taking on picnum 0 in Polymer.
The reason was that drawmasks(), which was where the resetting of the fake
RoR textures happened under Polymer, can be called from polymer_displayrooms()
when mirrors are present. I was assuming that drawmasks() was only ever called
after the 'main' drawrooms and that hence the sequence of fake RoR tile tweaking
was set, reset, set, reset, ... which it was not.
Now, do the resetting explicitly after every drawmasks() in the editor.

git-svn-id: https://svn.eduke32.com/eduke32@2350 1a8010ca-5511-0410-912e-c29ae57300e0
2012-02-16 19:25:42 +00:00
..
misc
tmp
util checkdefs.sh script: hackish support for CON files, only 'include *.con' and 2011-12-12 23:18:00 +00:00
a-c.c
a.masm
a.nasm
a.wasm
baselayer.c trivial tweaks: make stuff static, remove unused stuff, formatting... 2012-01-19 21:57:22 +00:00
build.c Mapster32: Fix extended ceiling/floor picnums taking on picnum 0 in Polymer. 2012-02-16 19:25:42 +00:00
cache1d.c Remove the allocache() allocation type for 'intptr_t *lookups'. 2012-01-15 22:39:59 +00:00
compat.c
config.c Mapster32: new cfg var 'glusememcache', the same as r_memcache cvar. 2011-12-03 13:13:28 +00:00
crc32.c
defs.c Two tweaks for USE_OPENGL=0 builds. 2012-01-27 15:03:18 +00:00
dynamicgtk.c
engine.c Mapster32: Fix extended ceiling/floor picnums taking on picnum 0 in Polymer. 2012-02-16 19:25:42 +00:00
engine_priv.h engine.c cleanup, making some variables static mostly 2012-01-26 21:58:08 +00:00
glbuild.c fix osx build: looks like it doesn't have the GL debugging functions 2011-10-11 16:52:53 +00:00
gtkbits.c
hightile.c
kplib.c kplib.c without asm: I see an uninitialized access here, valgrind does not? 2012-01-28 14:37:08 +00:00
lzwnew.c
md4.c md4.c/h: add consts to appropriate arguments 2012-01-10 23:45:08 +00:00
mdsprite.c Remix mdsprite.c's updateanimation() to look prettier and clearer. 2012-02-13 21:37:46 +00:00
mutex.c
nedmalloc.c
osd.c
osxbits.m
polymer.c Fix sprite[] access with indices > MAXSPRITES in Polymer model drawing code. 2012-01-22 17:18:49 +00:00
polymost.c Fix a potential sector[-1] access when drawing a masked wall in Polymost. 2012-01-26 21:57:51 +00:00
pragmas.c
quicklz.c
rawinput.c Make 5th mouse button functional in Windows. 2012-02-13 21:38:16 +00:00
scriptfile.c a couple more trivial tweaks 2012-01-10 23:45:34 +00:00
sdlayer.c Fix zero-size calloc when enumerating a joystick with no hats in SDL. 2012-02-11 11:51:34 +00:00
smalltextfont.c
startgtk.editor.c
StartupWinController.editor.m
startwin.editor.c
textfont.c
winlayer.c Fix zero-size calloc when enumerating a joystick with no hats in Windows. 2012-02-09 22:43:21 +00:00