raze/polymer/eduke32/source/osdfuncs.h

34 lines
1.3 KiB
C

//-------------------------------------------------------------------------
/*
Copyright (C) 2010 EDuke32 developers and contributors
This file is part of EDuke32.
EDuke32 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
//-------------------------------------------------------------------------
void GAME_drawosdchar(int32_t x, int32_t y, char ch, int32_t shade, int32_t pal);
void GAME_drawosdstr(int32_t x, int32_t y, char *ch, int32_t len, int32_t shade, int32_t pal);
void GAME_drawosdcursor(int32_t x, int32_t y, int32_t type, int32_t lastkeypress);
int32_t GAME_getcolumnwidth(int32_t w);
int32_t GAME_getrowheight(int32_t w);
void GAME_clearbackground(int32_t c, int32_t r);
void GAME_onshowosd(int32_t shown);
extern int32_t osdhightile;
#define OSDCHAR_WIDTH 8