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b7c7328cdd
most importantly this addresses issues with key down/key up events being sent in the same tic not having an effect on game actions that require a key being held down. |
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poly_thread.cpp | ||
poly_thread.h | ||
poly_triangle.cpp | ||
poly_triangle.h | ||
poly_vertex_shader.h | ||
screen_blend.cpp | ||
screen_blend.h | ||
screen_scanline_setup.cpp | ||
screen_scanline_setup.h | ||
screen_shader.cpp | ||
screen_shader.h | ||
screen_triangle.cpp | ||
screen_triangle.h |