raze/polymer/eduke32
2009-11-16 03:57:31 +00:00
..
Apple Patch from Marcus Herbert to add OSX support 2008-08-20 22:58:09 +00:00
build fix glaring oversight in new multiplayer random ID generation scheme 2009-11-16 03:57:31 +00:00
eobj
eobj_win
installer
obj
obj_win
rsrc better version of the 16x16 icon from hendricks266 2009-10-04 02:58:15 +00:00
source lower memory use for tilefromtexture by way of lzf compression, untested 2009-11-15 09:10:50 +00:00
a.m32 more demo control + sound access for m32script 2009-11-01 20:30:09 +00:00
buildlic.txt
ChangeLog git-svn-id: https://svn.eduke32.com/eduke32@997 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-22 04:26:26 +00:00
ChangeLog.html
duke3d.def.sample
eduke32.sln git-svn-id: https://svn.eduke32.com/eduke32@1122 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-09 11:09:42 +00:00
eduke32.vcproj A bunch of crap I meant to commit days ago... gtk startup window patch from bioman, nedmalloc REPLACE_SYSTEM_ALLOCATOR fix (related code uses #ifdef REPLACE_SYSTEM_ALLOCATOR so defining it to 0 was still satisfying the condition), slightly lower CPU usage in Mapster 2D mode, fix an ancient bug causing the player to not make vent footstep sounds on sprite based vents, fix map save state cvars, add "skill" cvar to console, fix saving the game while CON_SHOWVIEW is in use 2009-11-14 02:30:47 +00:00
enhance.con.sample
GNU.TXT
m32help.hlp
m32script_ex.map crude demo fast-forward/rewind; more m32script goodness 2009-10-25 23:25:38 +00:00
MakeDistributions
Makefile A bunch of crap I meant to commit days ago... gtk startup window patch from bioman, nedmalloc REPLACE_SYSTEM_ALLOCATOR fix (related code uses #ifdef REPLACE_SYSTEM_ALLOCATOR so defining it to 0 was still satisfying the condition), slightly lower CPU usage in Mapster 2D mode, fix an ancient bug causing the player to not make vent footstep sounds on sprite based vents, fix map save state cvars, add "skill" cvar to console, fix saving the game while CON_SHOWVIEW is in use 2009-11-14 02:30:47 +00:00
Makefile.deps Hack MIDI back in for win32 2009-07-27 10:46:42 +00:00
Makefile.msvc Change multiplayer random ID generation scheme and remove some dead code 2009-10-29 22:22:44 +00:00
makemsc.bat
makew.bat
names.h
ror.map ROR support... mostly working but obviously not finished yet 2009-07-04 09:28:21 +00:00
SEHELP.HLP
STHELP.HLP
tiles.cfg Mapster32: showheightindicators cvar, text tool improvements, drag selected sprites first after duplicating 2008-10-09 21:09:16 +00:00