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This restores support for OpenGL implementations without persistent mapped buffers, and helps with strict core profile GLSL compilers |
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.. | ||
gl | ||
gl_load | ||
hwrenderer | ||
i_video.h | ||
r_videoscale.cpp | ||
r_videoscale.h | ||
v_framebuffer.cpp | ||
v_video.cpp | ||
v_video.h |