raze/source/sw
Mitchell Richters 039022d9ac SW: Further refine turning and optimise horizon adjustment.
- Move DoPlayerTurn() into getinput(). Vehicle code remains external for now.
- Remove horizAdjust boolean and always do horizon code in getinput(). Eliminates single off frame at start of a new level until DoPlayerMove() is called at least once.
2020-04-05 21:28:25 +02:00
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src SW: Further refine turning and optimise horizon adjustment. 2020-04-05 21:28:25 +02:00
CMakeLists.txt - streamlined CMake configuration of game libraries 2020-01-27 18:11:35 +01:00