terminx
eeaf1f1d54
Build fix
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git-svn-id: https://svn.eduke32.com/eduke32@6387 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-27 10:08:52 +00:00
terminx
494f09f80c
Build fix
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git-svn-id: https://svn.eduke32.com/eduke32@6386 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-27 10:02:13 +00:00
terminx
769b1255f6
I think this fixes readarrayfromfile and writearraytofile
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git-svn-id: https://svn.eduke32.com/eduke32@6385 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-27 09:13:37 +00:00
terminx
1fd79171d8
Fix console background when using oversized font characters
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git-svn-id: https://svn.eduke32.com/eduke32@6383 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-27 09:13:26 +00:00
terminx
b00266b47f
CON-solidation
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Sorry for the shitty pun
git-svn-id: https://svn.eduke32.com/eduke32@6382 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-27 09:13:21 +00:00
terminx
9b9b6baecd
Set default number of voices to 256, remove voices option from menu when compiled with SIMPLE_MENU=1
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git-svn-id: https://svn.eduke32.com/eduke32@6380 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-27 09:13:09 +00:00
hendricks266
715d2ec25a
Menu stuff
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git-svn-id: https://svn.eduke32.com/eduke32@6377 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-22 04:00:26 +00:00
hendricks266
e87f1591f9
Duke 3D: Make the OSD use tilesizes to determine character positioning instead of hardcoded constants.
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git-svn-id: https://svn.eduke32.com/eduke32@6376 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-22 04:00:23 +00:00
terminx
ef8bd42b49
Another attempt at fixing the problems caused by my recent changes to gamearrays
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git-svn-id: https://svn.eduke32.com/eduke32@6372 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-20 08:57:50 +00:00
terminx
efcdd0cde0
derp
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git-svn-id: https://svn.eduke32.com/eduke32@6371 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-19 06:06:19 +00:00
terminx
dad337add8
Fix gcc 7.1.0 warnings
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git-svn-id: https://svn.eduke32.com/eduke32@6370 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-18 20:53:41 +00:00
terminx
484f640f71
Maybe, possibly, unfuck gamearrays.
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git-svn-id: https://svn.eduke32.com/eduke32@6368 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-18 20:53:22 +00:00
terminx
af0a291a59
Improve C_AddDefaultDefinitions()
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git-svn-id: https://svn.eduke32.com/eduke32@6367 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-18 20:53:15 +00:00
terminx
dc282fcb7c
Remove extraneous "updated cfgname.cfg" message
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git-svn-id: https://svn.eduke32.com/eduke32@6366 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-18 20:53:10 +00:00
terminx
fd19569099
Drop libpng and zlib in favor of a custom < 100 line .png writer and a drop-in zlib replacement called miniz.
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git-svn-id: https://svn.eduke32.com/eduke32@6365 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-18 20:53:00 +00:00
terminx
bf18114d31
Fix compiler warning
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git-svn-id: https://svn.eduke32.com/eduke32@6363 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-18 20:52:36 +00:00
hendricks266
494c778feb
Fix some int/int32_t mismatches. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6362 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-15 21:56:21 +00:00
hendricks266
1b1fd9e0eb
CON: ifspawnedby and ifwasweapon are really the same command. Merge the code to execute them.
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git-svn-id: https://svn.eduke32.com/eduke32@6360 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-15 21:56:12 +00:00
terminx
d703ac2c62
Fix issue with changing settings in the startup window
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git-svn-id: https://svn.eduke32.com/eduke32@6359 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-12 04:10:37 +00:00
terminx
f4e1012081
"qputs" alias for "redefinequote"
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git-svn-id: https://svn.eduke32.com/eduke32@6358 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-12 04:10:29 +00:00
terminx
3141084a65
More array work: support for reading and writing the new array types from disk. Not tested.
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git-svn-id: https://svn.eduke32.com/eduke32@6357 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-11 04:03:01 +00:00
terminx
01d92aeed2
Syntax changes for gamevar and gamearray declarations:
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Gamevar: default value and flags are now optional. A var declared without a value will default to 0 and a var declared without flags will default to global. Multiple flags can now be stacked one after another in a var declaration, and the most useful ones (GAMEVAR_PERPLAYER, GAMEVAR_PERACTOR, GAMEVAR_NODEFAULT, and GAMEVAR_NORESET) are now pre-defined tokens for easy use.
Gamearray: flags field now allows stacking of multiple flags as described above. Arrays can now be defined with specific data types, including int16_t, uint8_t, and a new bit-packed boolean data type. The tokens GAMEARRAY_RESTORE, GAMEARRAY_INT16, GAMEARRAY_UINT8, and GAMEARRAY_BOOLEAN are pre-defined for use of this feature.
This is all still pretty experimental.
git-svn-id: https://svn.eduke32.com/eduke32@6356 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-11 04:02:52 +00:00
hendricks266
b702ebb085
Menus: Draw most text using YCenter and YOffsetZero modes to facilitate certain kinds of visual cues.
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git-svn-id: https://svn.eduke32.com/eduke32@6354 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-10 13:44:07 +00:00
hendricks266
bbff77b20e
Add a THISACTOR for tiledata and paldata, referring to the current actor's picnum and pal.
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git-svn-id: https://svn.eduke32.com/eduke32@6351 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-10 13:43:57 +00:00
hendricks266
ebe2e67439
Fix a bug with undefinegamefunc breaking the key configuration menu.
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git-svn-id: https://svn.eduke32.com/eduke32@6350 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-10 13:43:54 +00:00
hendricks266
c980410ecc
Remove special limitations on CON customization access to the DNCGS cheat.
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git-svn-id: https://svn.eduke32.com/eduke32@6349 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-10 13:43:50 +00:00
terminx
f164fde06b
What a hilarious typo
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git-svn-id: https://svn.eduke32.com/eduke32@6348 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 22:01:59 +00:00
terminx
3706ac1b43
Allow scripts to change MAXSPRITESONSCREEN before calls to drawrooms() and friends
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git-svn-id: https://svn.eduke32.com/eduke32@6347 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 19:42:11 +00:00
terminx
4c981137be
Check constants before THISACTOR in Gv_GetManyVars(). Seems much more likely to be true.
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git-svn-id: https://svn.eduke32.com/eduke32@6346 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 19:42:01 +00:00
terminx
8be8ae8743
Revise some CON VM error messages for consistency. Upgrade a couple of CON VM errors to a new critical error type which pops up a dialog box when the error is encountered. If you've been writing crappy scripts that spam "divide by zero!" errors into the log that you've been ignoring, you're gonna have a bad time.
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git-svn-id: https://svn.eduke32.com/eduke32@6345 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 19:41:55 +00:00
terminx
da0cc1b9bd
Some work on CON arrays. Hopefully nothing is broken!
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git-svn-id: https://svn.eduke32.com/eduke32@6343 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 19:41:43 +00:00
terminx
19c58edb40
Add support for bitmap gamearrays and expose gotpic to CON
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git-svn-id: https://svn.eduke32.com/eduke32@6342 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 19:41:36 +00:00
terminx
c23b1fe076
Read setup again after compiling scripts
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git-svn-id: https://svn.eduke32.com/eduke32@6339 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 05:18:51 +00:00
terminx
b3b40c9581
Allow writing to 8 and 16-bit CON arrays
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git-svn-id: https://svn.eduke32.com/eduke32@6338 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 05:18:43 +00:00
terminx
2b7cd33fc2
script command aliases
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git-svn-id: https://svn.eduke32.com/eduke32@6336 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-07 22:50:47 +00:00
terminx
15b2186696
Internal menu tweaks
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git-svn-id: https://svn.eduke32.com/eduke32@6335 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-07 22:50:42 +00:00
terminx
224475402f
Remove errant EDUKE32_PREDICT_FALSE
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git-svn-id: https://svn.eduke32.com/eduke32@6333 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-07 22:50:29 +00:00
hendricks266
a6842482de
Allow certain debugging-specific cheats to be used from the console even in skill 4.
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git-svn-id: https://svn.eduke32.com/eduke32@6332 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-06 14:43:17 +00:00
hendricks266
4f1343adfc
Menus: Use screentext's newline support for more mgametext.
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git-svn-id: https://svn.eduke32.com/eduke32@6330 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-06 14:43:11 +00:00
hendricks266
3e7f9ad276
Menu stuff
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git-svn-id: https://svn.eduke32.com/eduke32@6329 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-06 14:43:07 +00:00
terminx
5ce9e2b208
Combine CONTROL_KeyBinds and CONTROL_MouseBinds
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git-svn-id: https://svn.eduke32.com/eduke32@6328 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:42:54 +00:00
terminx
bea9a73047
More command line parameter help text cleanup
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git-svn-id: https://svn.eduke32.com/eduke32@6327 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:42:47 +00:00
terminx
3b1cf74fea
Revise the error message for the default case in VM_Execute()
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git-svn-id: https://svn.eduke32.com/eduke32@6326 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:42:42 +00:00
terminx
a9e513ecaf
Add OSD_PROTECTED flag, set when gamefunc_Show_Console has been undefined from CON. Currently just requires you hold down shift when pressing the console key to open the console.
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git-svn-id: https://svn.eduke32.com/eduke32@6325 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:42:37 +00:00
terminx
6af5f3b478
"Keyboard Keys" -> "Key Configuration"
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git-svn-id: https://svn.eduke32.com/eduke32@6324 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:42:29 +00:00
hendricks266
8d3e0a630e
Gv_FillWithVars
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git-svn-id: https://svn.eduke32.com/eduke32@6323 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:38:11 +00:00
hendricks266
93d8d8a890
Add "activatecheat" console command.
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git-svn-id: https://svn.eduke32.com/eduke32@6322 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:38:08 +00:00
hendricks266
980b2be584
Move addammo into own function.
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git-svn-id: https://svn.eduke32.com/eduke32@6321 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:38:05 +00:00
hendricks266
fb337a80b1
Move addinventory command code into its own function.
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git-svn-id: https://svn.eduke32.com/eduke32@6320 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:38:02 +00:00
hendricks266
57a7802f6c
Factor out modification of DukePlayer_t->actors_killed into P_AddKills().
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git-svn-id: https://svn.eduke32.com/eduke32@6319 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:37:58 +00:00