hendricks266
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b3f2532bb5
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GL ES: Introduce ETC1 and (alpha-less) ETC2 texture compression, which improves performance by using less VRAM and requiring shorter data bus transfers.
git-svn-id: https://svn.eduke32.com/eduke32@5690 1a8010ca-5511-0410-912e-c29ae57300e0
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2016-03-28 05:16:14 +00:00 |
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hendricks266
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3bbe30a6f8
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Un-break the iOS build.
git-svn-id: https://svn.eduke32.com/eduke32@5672 1a8010ca-5511-0410-912e-c29ae57300e0
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2016-03-28 05:15:05 +00:00 |
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hendricks266
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6634845c35
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Xcode: Add recently created game source files to project.
git-svn-id: https://svn.eduke32.com/eduke32@5633 1a8010ca-5511-0410-912e-c29ae57300e0
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2016-02-29 06:33:49 +00:00 |
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hendricks266
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f4394c580d
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Xcode: Fix launching on iOS 6.
git-svn-id: https://svn.eduke32.com/eduke32@5631 1a8010ca-5511-0410-912e-c29ae57300e0
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2016-02-29 06:33:42 +00:00 |
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hendricks266
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089bb09410
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Xcode: Fix iOS hardware deployment.
git-svn-id: https://svn.eduke32.com/eduke32@5630 1a8010ca-5511-0410-912e-c29ae57300e0
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2016-02-29 06:33:36 +00:00 |
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hendricks266
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28ba642342
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Xcode: HAVE_VORBIS and HAVE_FLAC under OS X
git-svn-id: https://svn.eduke32.com/eduke32@5566 1a8010ca-5511-0410-912e-c29ae57300e0
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2016-01-12 10:31:46 +00:00 |
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hendricks266
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3d0a4c6691
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Xcode: Enable many more compiler warnings.
(and fix some compiler settings)
git-svn-id: https://svn.eduke32.com/eduke32@5565 1a8010ca-5511-0410-912e-c29ae57300e0
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2016-01-12 10:31:43 +00:00 |
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hendricks266
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03afe5c1ea
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Xcode: Add GameController.framework, needed by SDL2, when building for iOS.
git-svn-id: https://svn.eduke32.com/eduke32@5564 1a8010ca-5511-0410-912e-c29ae57300e0
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2016-01-12 10:31:40 +00:00 |
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hendricks266
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0874812e34
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Xcode: Don't link libs to libs.
git-svn-id: https://svn.eduke32.com/eduke32@5563 1a8010ca-5511-0410-912e-c29ae57300e0
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2016-01-12 10:31:36 +00:00 |
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hendricks266
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a4b4171f71
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Xcode: Bump OS X deployment target to 10.10, because I run that on my machine and Homebrew's libs target it. Also set the iOS deployment target to 6.0, the minimum Xcode will allow me.
git-svn-id: https://svn.eduke32.com/eduke32@5562 1a8010ca-5511-0410-912e-c29ae57300e0
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2016-01-12 10:31:33 +00:00 |
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hendricks266
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88dbd6113a
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Xcode: Update file listings.
git-svn-id: https://svn.eduke32.com/eduke32@5561 1a8010ca-5511-0410-912e-c29ae57300e0
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2016-01-12 10:31:30 +00:00 |
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hendricks266
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bc1ea6171f
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Xcode: Clean up how some file paths are defined.
git-svn-id: https://svn.eduke32.com/eduke32@5560 1a8010ca-5511-0410-912e-c29ae57300e0
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2016-01-12 10:31:27 +00:00 |
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hendricks266
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334d5c1ef6
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Xcode: Automatically suggested changes.
git-svn-id: https://svn.eduke32.com/eduke32@5559 1a8010ca-5511-0410-912e-c29ae57300e0
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2016-01-12 10:31:24 +00:00 |
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hendricks266
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3a8d53573c
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Remove actors_inline, game_inline, and sector_inline objects, and move their code into other headers, set up to be compiled into well-fitting objects if inlining them is disabled.
git-svn-id: https://svn.eduke32.com/eduke32@5529 1a8010ca-5511-0410-912e-c29ae57300e0
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2016-01-08 01:33:35 +00:00 |
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hendricks266
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b7b37f882a
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Update Xcode project to reflect recent filename changes. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5358 1a8010ca-5511-0410-912e-c29ae57300e0
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2015-09-26 00:21:22 +00:00 |
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hendricks266
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086a9da9ee
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iOS: Set up and enable building with USE_OPENGL. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5195 1a8010ca-5511-0410-912e-c29ae57300e0
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2015-05-16 20:16:27 +00:00 |
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hendricks266
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2ec4ce91b4
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OS X: Fix startup window banner. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5183 1a8010ca-5511-0410-912e-c29ae57300e0
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2015-05-12 23:23:39 +00:00 |
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hendricks266
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894407e58b
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Apple: Update Xcode project and build system. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5005 1a8010ca-5511-0410-912e-c29ae57300e0
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2015-02-14 07:26:10 +00:00 |
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hendricks266
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62b37ddb68
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Further work on the Xcode project.
git-svn-id: https://svn.eduke32.com/eduke32@4648 1a8010ca-5511-0410-912e-c29ae57300e0
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2014-10-20 07:37:29 +00:00 |
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hendricks266
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6ff363a049
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OS X: Add a preliminary Xcode project. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4646 1a8010ca-5511-0410-912e-c29ae57300e0
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2014-10-18 04:50:47 +00:00 |
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