Christoph Oelckers
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c6b3cf3e0a
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- Duke: fixed long standing problem that pressing Escape or walking backwards does not switch off the camera view.
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2022-11-19 18:26:17 +01:00 |
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Christoph Oelckers
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f1040fa699
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- match with GZDoom's console code, move to 'common'.
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2020-04-12 08:30:42 +02:00 |
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Christoph Oelckers
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e2f5e8fe34
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- renamed 'common' to 'core'.
We'll need 'common' for something else.
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2020-04-12 08:30:36 +02:00 |
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Christoph Oelckers
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052ed5fff7
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Merge branch 'master' into powerslave
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2019-12-13 20:43:23 +01:00 |
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Christoph Oelckers
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6245a0e2e2
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- added mouse and controller menus
The controller menu obviously does not work yet, it needs quite a bit of backing code fron GZDoom first.
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2019-12-03 01:21:27 +01:00 |
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Christoph Oelckers
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65ae00fb74
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- completion of controls menu
- some message printing cleanup in SW frontend. This still has its native console that needs to be removed.
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2019-12-03 00:57:03 +01:00 |
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Christoph Oelckers
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00b2467eea
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- WIP keybinding cleanup
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2019-12-02 02:07:32 +01:00 |
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Christoph Oelckers
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2a9e4fca46
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WIP safety commit
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2019-11-30 19:23:54 +01:00 |
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Christoph Oelckers
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8d11990494
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- more work on making Exhumed compile.
Almost done, down to 20 compile errors.
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2019-11-24 13:59:36 +01:00 |
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Christoph Oelckers
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6280b0b516
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- started fixing things.
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2019-11-24 00:04:15 +01:00 |
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Christoph Oelckers
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2997bb6292
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- the keybinding menu is finally working.
Obviously the existing menu implementation from Duke Nukem needs to be tossed out at some point, but at least the functionality is there again.
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2019-11-09 22:22:51 +01:00 |
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Christoph Oelckers
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570696fc09
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- added ZDoom's CCMD code.
Not tested yet.
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2019-11-04 23:01:50 +01:00 |
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