Commit graph

16 commits

Author SHA1 Message Date
helixhorned
ed5e5b5881 Add prototypical SDL 2.X support.
Doesn't work: indexed-color modes, gamma (at least for X11), mouse wheel,
special keys like ENTER or BACKSPACE in the OSD, probably more...

In build/Makefile.shared, we now have logic to autodetect an SDL2 installed
in /usr/local, however OS X and Wii builds follow other Makefile code paths,
it seems.  Note that the matching SDL2_mixer must be used then, too.
In source/jaudiolib/src/driver_sdl.c, change the #includes from <SDL/SDL_xxx.h>
to "SDL_xxx.h".  SDL wiki says this is the most portable way, hopefully this
doesn't break builds for anyone.

git-svn-id: https://svn.eduke32.com/eduke32@2777 1a8010ca-5511-0410-912e-c29ae57300e0
2012-06-22 21:39:53 +00:00
helixhorned
bd8559f6c3 Patch adding Wii support by tueidj, part 2: Makefile changes
I didn't add Makefile.common, because it needs to be made conditional.

git-svn-id: https://svn.eduke32.com/eduke32@2622 1a8010ca-5511-0410-912e-c29ae57300e0
2012-05-01 12:37:53 +00:00
hendricks266
64595adfb2 Makefiles:
- Properly handle the architecture definition when BUILD32_ON_64=1
 - Add proper $(*LDFLAGS) to which LTO and ARCH are correctly passed.
 - Cleanup of compiler flag variables.

This should fix to some degree building of the Build tools on OS X, and it may possibly fix the crashing of the OS X x86 32-bit build.

git-svn-id: https://svn.eduke32.com/eduke32@2520 1a8010ca-5511-0410-912e-c29ae57300e0
2012-03-23 20:22:10 +00:00
hendricks266
c5519e3fe8 More Build tools improvements:
- JFBuild ports: arttool, givedepth, and mkpalette
 - All viable tools are now built when 'make utils' is invoked, not just some
 - Revert "initprintf" hack of previous commit and replace it with "compat_tools.c"
 - Move Bstrtolower from baselayer.c to compat.c
 - Makefiles: Add start and finish messages for the tools
 - Makefiles: To prevent "-Wimplicit" from being passed to the C++ compiler, create $(*CONLYFLAGS)

git-svn-id: https://svn.eduke32.com/eduke32@2458 1a8010ca-5511-0410-912e-c29ae57300e0
2012-03-12 04:48:42 +00:00
hendricks266
56c002d3a1 Add APPLE_FRAMEWORKS Makefile variable which can be passed to the make invocation.
ex: make APPLE_FRAMEWORKS=~/Library/Frameworks

git-svn-id: https://svn.eduke32.com/eduke32@2398 1a8010ca-5511-0410-912e-c29ae57300e0
2012-03-04 09:31:37 +00:00
helixhorned
043c756676 A couple more OSX tweaks: pull in 'nibless' SDLMain.m into tree for future hacking, fix backspace ('delete') key in OSD, almost everything to make x86 binaries actually run.
git-svn-id: https://svn.eduke32.com/eduke32@1905 1a8010ca-5511-0410-912e-c29ae57300e0
2011-06-17 11:53:41 +00:00
plagman
76be874e7e Only invoke pkg-config for non-Windows platforms.
git-svn-id: https://svn.eduke32.com/eduke32@1881 1a8010ca-5511-0410-912e-c29ae57300e0
2011-05-11 22:15:35 +00:00
plagman
bfd38b4a89 Fixes for building on OpenBSD. Doesn't break Linux, pending Win32 synthesis
results.



git-svn-id: https://svn.eduke32.com/eduke32@1879 1a8010ca-5511-0410-912e-c29ae57300e0
2011-05-11 21:58:19 +00:00
helixhorned
f4b4234ce1 fix some issues with compilation on mac osx; make B, N, M keys behave the same as KP1, KP2, KP3 when pointing at a polymer light (hack around keyboard strangeness)
git-svn-id: https://svn.eduke32.com/eduke32@1789 1a8010ca-5511-0410-912e-c29ae57300e0
2011-02-06 22:57:32 +00:00
helixhorned
00fbd8267e Strip out most duplicated Makefile stuff into Makefile.common -- this should make configuration and maintenance much less troublesome. Attention to everyone who builds their own Edukes: you may have to re-set some paths like the one to the DirectX SDK.
git-svn-id: https://svn.eduke32.com/eduke32@1739 1a8010ca-5511-0410-912e-c29ae57300e0
2010-12-19 22:29:01 +00:00
helixhorned
2fec586906 Revert the four Makefiles to have a base version in case I screw up again...
git-svn-id: https://svn.eduke32.com/eduke32@1738 1a8010ca-5511-0410-912e-c29ae57300e0
2010-12-19 18:15:36 +00:00
helixhorned
4a5e89f0dd Fixes former crash in drawline16 and swaps drawpixel with the unsafe variant there; fixes potential sector[-1] access in sliding Star Trek doors; make CC overridable in Makefiles so that other toolchains or static analyzers like scan-build/clang can be used; with its help, fix some issues, some more severe than others.
git-svn-id: https://svn.eduke32.com/eduke32@1736 1a8010ca-5511-0410-912e-c29ae57300e0
2010-12-17 14:22:15 +00:00
helixhorned
917b924a0d Fixes crash in 2d map drawing where sector[-1] was accessed; added commands a2xy and ah2xyz to m32script, coded 2d preview of swinging and sliding doors; added "samprate" setting to configuration, useful if the default one gives jittering/echoey audio
git-svn-id: https://svn.eduke32.com/eduke32@1697 1a8010ca-5511-0410-912e-c29ae57300e0
2010-08-17 20:00:44 +00:00
plagman
f8f554206f Avoid hardcoded tool names to allow cross-compiling.
git-svn-id: https://svn.eduke32.com/eduke32@1503 1a8010ca-5511-0410-912e-c29ae57300e0
2009-09-29 23:27:48 +00:00
terminx
71cc476cb8 bring back MIDI support for linux plus a few bug fixes
git-svn-id: https://svn.eduke32.com/eduke32@1473 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-28 06:32:58 +00:00
terminx
4f10a9e477 Initial working commit of JonoF's audiolib re-port... I think
git-svn-id: https://svn.eduke32.com/eduke32@1471 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-27 05:47:50 +00:00