Christoph Oelckers
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fac004b4d2
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- palette code cleanup
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2020-04-13 23:58:44 +02:00 |
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Christoph Oelckers
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ee11fba4e7
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- cleaned out some software rendering-only palette code from Blood.
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2020-04-12 08:30:43 +02:00 |
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Christoph Oelckers
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c0d5ca8ab8
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- Config work almost done.
The only thing still referencing the old config file is Shadow Warrior's config read function.
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2019-10-27 13:40:24 +01:00 |
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Christoph Oelckers
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0d98e7f256
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- put all Blood game code into a namespace.
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2019-09-22 08:39:22 +02:00 |
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nukeykt
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57e9ff2fbc
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Move stuff around
# Conflicts:
# platform/Windows/nmapedit.vcxproj
# platform/Windows/nmapedit.vcxproj.filters
# source/blood/src/config.cpp
# source/blood/src/config.h
# source/blood/src/mapedit.cpp
# source/blood/src/screen.cpp
# source/blood/src/screen.h
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2019-09-21 10:05:26 +02:00 |
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Christoph Oelckers
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0254bf82d3
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
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