Christoph Oelckers
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6231cec7c1
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- sound backend update.
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2020-02-09 13:26:51 +01:00 |
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Christoph Oelckers
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fb985d2503
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- more macOS compilation fixes
Still not complete…
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2020-01-07 01:11:19 +01:00 |
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Christoph Oelckers
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affa8240f4
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- fixed: Exhumed's ChannelEnded method did not call the super class.
This caused all sorts of audio errors.
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2019-12-27 20:05:58 +01:00 |
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Christoph Oelckers
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3914eb5f85
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- set up some basic reverb.
I'm not sure if this is working out as the original "reverb" was just too crappy and generic. It may be best to just disable it.
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2019-12-22 17:43:39 +01:00 |
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Christoph Oelckers
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4d5755ca67
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- update of the sound engine for unlimited channels per source.
Blood needs this.
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2019-12-17 00:29:38 +01:00 |
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Christoph Oelckers
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c5c2873223
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- added GZDoom's sound engine.
This is not connected with the games yet.
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2019-12-12 19:21:36 +01:00 |
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