Mitchell Richters
7b8dcde5d2
- Exhumed: Make use of cl_showmagamt
.
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* Fixes #463 .
2021-07-16 23:52:56 +10:00
Mitchell Richters
326a0798a1
- Exhumed: Fix alignment issues with ammo counter and compass on full HUD.
2021-06-27 21:34:04 +10:00
Mitchell Richters
30da87d55b
- Exhumed: Fix level stat position on full HUD.
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* Fixes #429 .
2021-06-24 20:56:20 +10:00
Christoph Oelckers
8900cc2f2e
- cleanup of automap label printing.
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Moved larger parts of the font selection logic into common code.
2021-05-31 21:20:32 +02:00
Christoph Oelckers
9c60ab791b
- implemented all needed font overrides for localization.
2021-05-31 21:20:31 +02:00
Christoph Oelckers
4d226d19e7
- Exhumed: fixed jumping icons on the status bar.
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Unfortunately, due to the utterly broken design of the sequences the fullscreen HUD is not fixed. This would require graphics replacements that fix the bad offsetting in the torch.
2021-05-17 19:22:57 +02:00
Christoph Oelckers
24ce5d6130
- Exhumed: fix animation stopping for inventory torch item.
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I have no idea how the old code could ever work...
2021-05-16 20:25:56 +02:00
Christoph Oelckers
663f330684
- fixed GetChunkFrame implementation and one bad GetString call.
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Exhumed's status bar is fully working with this.
2021-05-15 10:25:38 +02:00
Christoph Oelckers
b71c725e3e
- ported Exhumed's status bar.
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Not tested yet.
2021-05-15 10:25:38 +02:00