Christoph Oelckers
875678f20b
- transitioned Shadow Warrior to the global mapinfo
2019-12-11 02:01:11 +01:00
Christoph Oelckers
16818d2d71
- exported Shadow Warrior strings to stringtable.
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The MP obituaries are not handled yet, they were only copied but there's no code using them.
2019-12-09 21:19:05 +01:00
Christoph Oelckers
6ef1f96b40
- added SWP's parser for theme music definitions.
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Because, why not? The SWCustom I use already contains them.
However, since the original source does not play theme MIDIs - only CDA, there's a switch to disable them.
2019-12-09 20:12:54 +01:00
Christoph Oelckers
e62f6cbc20
- weapon and ammo names are now also localizable.
2019-12-09 19:49:36 +01:00
Christoph Oelckers
da1900dc8a
- same for inventory pickup messages.
2019-12-09 19:00:30 +01:00
Christoph Oelckers
670c8b1408
- use the quote array to store the key, door and fortune cookie messages in Shadow Warrior.
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This is infinitely better than leaking char pointers.
2019-12-09 18:40:07 +01:00
Christoph Oelckers
9f25c9c117
- some string rework
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* removed temporary placeholder content from string init function. All this gets properly read from definition files now.
* preinitialize a few quotes that are used for status display purposes and are needed in all games
* only use the global episode name table in Blood to avoid redundancy
* let SW's swcustom parser write to the global tables instead of local ones.
2019-12-09 01:00:46 +01:00
Christoph Oelckers
749eda32c5
- moved kopenfilereader into the FileSystem class.
2019-12-07 10:14:51 +01:00
hendricks266
f19848a1b3
SW: Address Sanitization commenceth
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git-svn-id: https://svn.eduke32.com/eduke32@8347 1a8010ca-5511-0410-912e-c29ae57300e0
2019-12-03 17:32:46 +01:00
Christoph Oelckers
557bd201fb
- removed unused code. (MDA screen hack - huh???)
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- Shadow Warrior updates from SWP.
2019-11-19 20:43:11 +01:00
hendricks266
dc10a8b03d
SW, KenBuild: Replace strupr with Bstrupr
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git-svn-id: https://svn.eduke32.com/eduke32@8283 1a8010ca-5511-0410-912e-c29ae57300e0
# Conflicts:
# source/kenbuild/src/kdmeng.cpp
# source/sw/src/bldscript.cpp
# source/sw/src/jbhlp.cpp
2019-11-08 17:42:09 +01:00
Christoph Oelckers
bf8a2ee573
- started refactoring of file handling, starting with some nasty bits in Shadow Warrior.
2019-10-20 17:09:58 +02:00
Christoph Oelckers
0f4abfa4f4
- SW compiles.
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This required taking lots of function prototypes out of functions because they won't get a namespace in there.
2019-10-09 19:58:09 +02:00
Christoph Oelckers
70004665fd
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
hendricks266
dc049cdf41
SW: Fix -Wmisleading-indentation
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git-svn-id: https://svn.eduke32.com/eduke32@7532 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:06:11 +02:00
hendricks266
864ab5cac5
SW: Comment bad free calls to pointers that are never heap allocated.
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Patch from Striker.
git-svn-id: https://svn.eduke32.com/eduke32@7508 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:05:21 +02:00
hendricks266
61446c0995
SW: Fix const correctness issues.
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Patch from Striker.
git-svn-id: https://svn.eduke32.com/eduke32@7499 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:05:04 +02:00
hendricks266
1cc9d13ccf
The great repository rearrangement of 2017.
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Files moved but not modified. Changes to follow in a subsequent commit.
You down with CPP?
git-svn-id: https://svn.eduke32.com/eduke32@6055 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-01 10:01:11 +00:00