Christoph Oelckers
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0ad7f25a8a
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
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nukeykt
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af5f5aad77
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Fix compiling errors
# Conflicts:
# platform/Windows/pcexhumed.vcxproj
# source/platform/win32/startwin.game.cpp
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2019-11-22 17:41:30 +01:00 |
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Christoph Oelckers
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ff3dec2f08
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- looks like I missed one commit...
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2019-11-22 00:17:59 +01:00 |
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sirlemonhead
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be65a9863b
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Add License header to .h and .cpp files
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2019-11-22 00:13:44 +01:00 |
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nukeykt
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f7fbcd09b4
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Fix player taunts playing at full volume
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2019-11-22 00:11:31 +01:00 |
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nukeykt
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708a6ecba6
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Fix linux compiling
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2019-11-22 00:11:16 +01:00 |
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nukeykt
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e4c1d0e7c8
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Add checks for invalid sound that can cause crash
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2019-11-22 00:11:14 +01:00 |
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nukeykt
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6f9cdaccfc
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Fix annoying bug with ambient creature sound timer
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2019-11-22 00:03:13 +01:00 |
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nukeykt
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721ab04da1
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Fix sound pitch shifting
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2019-11-21 23:10:19 +01:00 |
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nukeykt
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fe7cbf87b7
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Sound code fixes
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2019-11-21 23:10:17 +01:00 |
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nukeykt
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bf07930b8c
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wip
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2019-11-21 23:10:11 +01:00 |
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nukeykt
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6c9e6a3bfc
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Sound wip
# Conflicts:
# source/audiolib/include/fx_man.h
# source/audiolib/include/multivoc.h
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2019-11-21 23:09:04 +01:00 |
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nukeykt
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6f0163af45
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Add reverse engineered sound code
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2019-11-21 23:06:53 +01:00 |
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nukeykt
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e0858d501c
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Game compiles now
# Conflicts:
# platform/Windows/exhumed.vcxproj
# platform/Windows/exhumed.vcxproj.filters
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2019-11-21 22:59:45 +01:00 |
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nukeykt
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50349a6b3d
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wip
# Conflicts:
# platform/Windows/exhumed.vcxproj
# platform/Windows/exhumed.vcxproj.filters
# source/build/include/build.h
# source/build/src/palette.cpp
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2019-11-21 22:59:33 +01:00 |
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nukeykt
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738aca5fe9
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wip
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2019-11-21 22:54:42 +01:00 |
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nukeykt
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936ce5a866
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wip
# Conflicts:
# platform/Windows/exhumed.vcxproj
# platform/Windows/exhumed.vcxproj.filters
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2019-11-21 22:52:46 +01:00 |
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