Christoph Oelckers
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f8caf88089
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- backend update.
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2020-10-03 17:04:45 +02:00 |
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Christoph Oelckers
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c326bcd308
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- fixed i_net's GetPlayerName function's indexing.
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2020-09-27 16:12:51 +02:00 |
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Christoph Oelckers
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6ad8046b47
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- dual license d_net.cpp and i_net.cpp
The same source was available under both in GZDoom, so keep it.
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2020-09-13 19:38:31 +02:00 |
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Christoph Oelckers
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15adf1f6e5
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- hooked up ZDoom's i_net.cpp to compile within the project.
Note about the license: This file was available from GZDoom 2.4.x under the Doom source license which is compatible with Build.
This isn't used yet.
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2020-08-29 22:07:47 +02:00 |
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