Christoph Oelckers
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512f1d852b
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- fixed: Blood's summary screen needs to stop it sound when it ends.
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2021-05-01 20:11:47 +02:00 |
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Christoph Oelckers
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aa148d602c
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- scriptified SW's 2D screens.
Compiles but not tested yet.
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2021-04-30 20:08:35 +02:00 |
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Christoph Oelckers
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6c2aab3017
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- fixed remaining issues with Blood's cutscenes.
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2021-04-30 20:08:34 +02:00 |
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Christoph Oelckers
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eaf5e1fba5
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- Cutscene support in Blood.
Intro tested, rest to do.
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2021-04-30 20:08:34 +02:00 |
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Christoph Oelckers
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7fbe153ae7
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- more Duke screen porting.
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2021-04-30 20:08:24 +02:00 |
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Christoph Oelckers
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20db6b0c78
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- added protection against oversized menu caption bars.
SWC20 is a mod that contains a caption that is larger then the entire screen and was pushing the actual menu content out of it.
Fixes #239
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2021-02-02 23:49:04 +01:00 |
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Christoph Oelckers
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a10aacea3a
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- added the QAV drawer page.
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2020-10-09 00:50:21 +02:00 |
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Christoph Oelckers
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0968a9d97e
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- renamed the Customizer to 'Delegate' because this works very much like a delegate in Objective-C.
- route menu sound calls through the delegate to better deal with differences between games.
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2020-10-07 01:00:43 +02:00 |
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Christoph Oelckers
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603c3b50ec
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- reimplemented Blood's menu items.
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2020-10-07 00:50:26 +02:00 |
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Christoph Oelckers
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a7035a932f
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- added a DrawSelector hook to the customizer.
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2020-10-07 00:03:05 +02:00 |
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Christoph Oelckers
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06b00887f5
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- added a menu control for Blood's dripping blood.
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2020-10-06 23:49:34 +02:00 |
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Christoph Oelckers
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17a68bc60a
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- SW's caption done, too.
In this case the font is squashed to be more narrow because otherwise many texts would not fit anymore.
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2020-10-06 22:01:20 +02:00 |
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Christoph Oelckers
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d22bdf9dc7
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- use an alias for the menu bar texture in Blood.
Direct tile access has been disabled for now, hopefully this can be buried deep in the engine for all eternity.
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2020-10-06 20:05:51 +02:00 |
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Christoph Oelckers
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1e131eda9e
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- implemented Blood's menu caption
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2020-10-06 00:34:35 +02:00 |
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Christoph Oelckers
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3dbb8cbb11
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- safety commit
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2020-10-05 21:47:53 +02:00 |
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